It may not have been forced upon you, but from here (which is a place of limited information, I admit), it looks like it wasn't a well-informed decision. You gave your product to a vendor, knowing that it would be encrypted, but you don't know your rights regarding removing that encryption? From such a thoughtful guy as you, I find that a tad surprising.
Of course I know my rights regarding removing DRM and distributing naked PDFs. It would benefit me, perhaps, to play stupid and say "gosh I just didnt know." But I chose to have that protection. I cant speak for other publishers, but I knew about DRM/Adobe restrictions.
It leaves me wondering. Were you told of how easy it was to bypass? Were you told that it would be controversial? Did any of you go out and ask some of the computer-savvy geeks that comprise your target market what they thought of DRM before deciding to use it?
I dont believe it is as easy to bypass as is being represented. Can people do it? Of course. I'm not that worried about limited piracy. I know it cant ever be stopped. Let me worry about piracy of my products.
No I didnt ask "computer savvy geeks" as you call them what they think about DRM because I know what they think: Some are totally ambivilent, some dont like it but will deal with it, others will threaten to burn down your house if you mention DRM. I have learned absolutely nothing new since then, and my assessment was correct. It shouldnt surprise anyone with a clue that anything short of a naked pdf will ruffle some feathers.
But there were all sorts of reasons why DTRPG was going to ruffle feathers: hardcore RPGNow fans would be offended that there was a percieved competitor; it is run by a guy affiliated with WW, which brings all that baggage; it looks like the "big guy" which always offends gamers who invariably affiliate themselves with the little guy (moreso probably in the electronic gamer realm since any big guy is just an extension of the hard feelings from the evil pc vs. mac/microsoft vs. everyone else/windows vs. all other OS issues). And, as an additional matter, DRM pisses some people off.
In the end, I had to make a business decision. And guess what, you cant please everyone. I felt the value of using DRM as part of DTRPG--so that it would attract a lot of really cool companies to provide top notch content--outweighed the negatives. DRM is just one of the problems.
But as I look at it I wanted to be a part of this if I was going to enter into distributing pdfs.
I dont NOT view my customers as the enemy. In fact, quite the opposite. But as a business I cant take a one issue approach to things, which is a freedom that customers have.
I have found these comments very helpful. As I mentioned before, I have already begun discussion on removing copy/paste restrictions on my products. And I am open to any other suggestions. I contine to listen and observe and will do my best to find a solution that meets my needs and the needs of my customers.
Clark