I'm still thinking of going straight wizard, I can't find any PrCs that I would consider advantagious to the character design I have in mind, not even in the Libris Mortus.
I havn't looked throught the minitures handbook yet, Errol said there was a class of some kind in there that dealt or directed units/armies and gave buffs or what not, so that may be a good one.
The main focus of my character is going to be the summoning of skeletons and enchancing the heaven out of them as much as possible since I suck because I'm so focued on spell casting. :\
I'm not to borken up about what was crossed out,
most of them were "kind of wants" and "some what useful" things any way.
Kelleris said:
Bloodied Onyx - No go. Fast healing scares me
Hmmm, I was planning on useing that for my cohort and maybe one other high HD undead I create later and keeping the price (1,000 gp) on my magic items list, I didn't think it was "that" bad...
Kelleris said:
Amulet of Bone - This is obviously a 3.0 item, considering the lack of 3.5 DR references. Why don't you dig up something that grants DR and I'll give you a minor price break for only working on undead instead?
Like what, they already have DR 5/Blugeoning? I was planning on getting 1, maaaybe 2, of these for my cohort and one other high HD undead.
Kelleris said:
Knowledge (necrology) is covered by Knowledge (religion) and the Heal skill
I figured that Knowledge (necrology) was something like that, but with it specifying a Necromancy topic I figured it would be more specific and limited to undead, I don't see this character being a religious man, or even caring much abour religion. I figured he'd pick up a few things here and there just with the "trade" that he's in, but I saw Knowledge (necrology) as a more focused and charactier specific skill. That and I just liked the flavor.
Kelleris said:
Stick with Corpsecrafter instead of Augment Undead
Is it at all possible for me to take both???
Kelleris said:
Undead Mastery is good in concept, but x2 --> x4 is too much. I would make it x2 --> x3, and maybe not let it stack. It's pretty powerful. You can't take it yet, though, so we'll burn that bridge when we come to it.
Wait, what? x2 --> x4 what, undead I can control? I can already control 4 times my HD, its in the spell. I can summon 2 times my HD per casting, I can constrol 4 times my HD at one time. And not stack with what? What do you mean?
I know I can't take it yet, but it was one of the feats I looked over and immediatly thought "Oh, well that's a feat I should take."
I was thinking of taking it at 10th, I'm hoping and don't think there will be a reason to get it as soon as possible.
Kelleris said:
No Dual Spell, enervation springs to mind...
Could we come up with a list and only use the spells on the list? Honestly, I hadn't even looked at Enervation yet, but I'm some what interested in it now that you mention it...
Kelleris said:
Animate Animal, Animate Skeleton, Animate Zombie, and Skull Snare are all unnecessary
Can I at least keep Skull Snare for entertainments sake, Animate Animal for tactical and misc. tasks, and Animate Skeleton for reviving a skeleton for a Ancient Wisdom Skull?
These are mostly here so I don't have to use a 4th level slot to animate 2 skeletons on the floor. It can be more efficient with these. Then again if I have a place to hold them I could just carry all the bodies we kill in a day and Animate Dead them at night before I go to sleep, but still, I liked the additional options. And I was plaing on useing Animate Zombie and just have one zombie at a time to stand by me as guard all the time, but I can always get some one/thing else to do that I guess.
Kelleris said:
Invigoration of Undead is right out, unless you want to make it a durational spell. Still pretty powerful in that case
Could make it a 1 round/level thing, but I'm not sure how many zombies I'm going to be useing any way, if any at all. Could just change it to giving them +10 to there base speed of something.
Kelleris said:
Ancient Wisdom looks like a Trap the Soul spell
What if we changed it to "the soul must be willing to return"
Kelleris said:
Sensory Link is okay, except that you need to add a line stating specifically that you cannot yourself see or hear while using the undead's senses.
I'm not sure what to do with that. It would be great if I could see from both, right eye view from undead controlled, left eye my view, or something like that. What about the ability to switch between the two views for the spells duration?
Kelleris said:
I would rather you simply used Nondetection instead of Mask Undead.
Nondetection is for protection vs. Scrying, which I don't care about. Mask Undead is protection vs. Detect Undead, Detect Dead, and any other thing that spicifically "looks" at undead. If some one were to scry on me they would still see my undead cohort.
Kelleris said:
I don't like Call Undead because the monstrous Area of Effect bothers me. If you really want it, we'll talk, though.
I really want it. I didn't think there would be that much undead in a 1 mile area. What if we changed the range of it to something like 250 ft./level or so? That way it reaches near 1 mile at caster level 21.
Kelleris said:
I don't like Cannibalize. Negative energy cannot be used to heal people, it's pure death (literally). That's just not what it does.
Hmmmm, very true... Crap, I wanted/needed that spell... Could we change its effect? Instead of healing me it heals another undead with in 30 ft. of the target undead? The main reason I liked this spell was it gave me the ability to "sacrifice" (as in Magic the Gathering) my undead to use Destruction Retribution more tactfully.
Kelleris said:
Touch of the Wraith is way too powerful. That's an obscene amount of Con damage
Oh wow, "for every two caster levels"... I missed that part...
Kelleris said:
I don't think I'm going to let you have Persistent Spell unless you had something particular and important in mind. Nobody ever lets me take it...
I thought I did when you were palying that one Bard character? Well any way, I mostly want Persistent Spell for the Undead Conduit, Sensory Link, Voice of Deathly Whispers, Feigh Life, Visage of the Dead, Mask Undead, and a couple of other spells for me posing as an undead and my cohort posing as a living person that's in charge (So people will think to attack him first and leave me [the caster] the hell alone cause I can't take any kind of damage [19 HP at level 7, leave me alone...]).
Wolfy said:
I was surprised by the sheer amount of positive replies in that post personally.
So was I... ???

I think he's setting me up for a bigger fall... Like tossing my character in a prison in the beginning and the arm band they throw on my wrist is permanent and I can no longer use magic... Yeah, that's what he's doing, well you won't get a way with it you hear, I'm quick to your tricks Mr., and I won't have any of this mamby pamby no casting arm band from the far reaches of your twisted dirty, dirty, dirty mind... Ok, I'm done...
Kelleris said:
Z --> B and another for Q --> I
Neat and clever if I do say so...