moritheil
First Post
Infiniti2000 said:One other very minor comment, there are no such things as move equivalent actions in 3.5.![]()
I always thought that drawing a weapon while standing still was a MEA. Is it just called a "move action," then?
Infiniti2000 said:One other very minor comment, there are no such things as move equivalent actions in 3.5.![]()
moritheil said:I always thought that drawing a weapon while standing still was a MEA. Is it just called a "move action," then?
moritheil said:I always thought that drawing a weapon while standing still was a MEA. Is it just called a "move action," then?
Yep. The reason it was called an MEA is that the Standard Action in 3.0 included a move (and took the full round). You could replace the move that was part of the standard action with an MEA. The Partial Action was the Standard Action minus the move.moritheil said:I always thought that drawing a weapon while standing still was a MEA. Is it just called a "move action," then?
I'd rule it was a move action to shuck of your backpack (I voted MEA as that seemed the closest, even though as noted above there is no such thing in 3.5).cmanos said:He gets into a bit of a scruff with a gnoll, and wants to drop the pack to be more mobile while fighting the gnoll. Now, dropping an item is a free action, but somehow I think shrugging out of a backpack would take more than that.
cmanos said:And where would this "Adventurer's Pack" be located?
Patryn of Elvenshae said:Talk to your DM - basically, take a normal backpack, and double or triple the price for being a "masterwork backpack."![]()
Inigo Carmine said:Masterworking nonweapons/armor is typically a +50g to the price. At least that's for the items that add +2 to skills (such as MW thieves tools, and crafting kits, etc).
SRD said:Thieves’ tools: 30 gp
Thieves’ tools, masterwork: 100 gp
Artisan’s tools: 5 gp
Artisan’s tools, masterwork: 55 gp
Tool, masterwork: 50 gp
dcollins said:Well... it's not that new. It's given as a key part of what a fighter might do in a sample encounter in the AD&D 1st Ed. DMG, p. 225 (c) 1979.![]()