• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

drothgery's Victorian Eberron game - IC

[sblock=Grant]I forgot about the lingering aura effects. The dead bodies you found when you came in radiate no auras; the dolgrims you just killed radiate a dim evil aura. There is an exit to the north, it's just that the tunnel curves sharply beyond the room, so you can't easily see around the corner.
[/sblock]

[sblock=Quaen]The recently killed dolgrims have nothing on them save for their weapons. You do notice sword cuts and gunshot wounds on some of them; they were clearly in a fight recently, before your spell killed them.[/sblock]
 

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Horace looks at the bodies with disdain, spitting on the floor at the smell of them. "Reckon I'll see what's up ahead."

OOC: Horace will scout around for an exit, then move silently down it with rifle drawn. Sorry I've been out of touch; we went out of town for a wedding and I forgot the laptop. Doh!
 

Einan said:
OOC: Horace will scout around for an exit, then move silently down it with rifle drawn.

OOC: You couldn't see this from the lower level, but there's an obvious exit to the north. It's just that tunnel curves sharply not far from the room, so you can't see where it goes from where you are.
 



Horace moves back down the corridor, and hides, taking up a position with his rifle aimed at the cave entrance. "Movement, comin' this way. Get yerselves ready!" he hisses in a low voice.
 

Doc's eyes rolls and thinks to himself, The adventure never ends. He moves over to the side of entrance away from the cliff, preparing himself.
 

Grant, AC: 18, HP: 28

Grant stands across from Doc, behind the wall near the curving entrance to the tunnel, out of sight of anything that comes through the tunnel. His rapier is readied for a thrust toward's the enemies kidney.

[sblock]Move to near entrance. Flanking with Doc if possible, and ready attack for when easily recognizable enemy to come through.[/sblock]
 

Doc, Grant, Horace, Quaen, and Adele take up positions on either side of the tunnel entrance, with Horace discretely looking around the corner, rilfe in hand.

Horace is the first to see the newcomers, no doubt drawn by the noise from Grant's pistol shot. Three large men, similar in appearance to the dead humans below, though armed with rilfes instead of pistols, round the corner and come into view.
 

Grant, AC: 18, HP: 28

Grant holds his position, at first unaware what is happening, until he sees the tatooed men. He leans back against the cool stone of the cave wall, still ready to thrust his rapier when the men come closer to investigate.
 

Into the Woods

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