Dry Spell


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Brain

First Post
Slyfen switches his bow to his off-hand, then moves (drawing rapier during move) to flank with someone if possible (hardin), then attacks with rapier.

How to do the move if Hardin is aligned with the top part of the ogre but east of it: sw, sw, s, s, se

If no flanking position in reach, move like this: s, s, s, s, sw, s
 

Nac Mac Feegle

First Post
I'll stick with my charge and hope that Eolan soaks up any readied attacks/attacks of opportunity :).

I'm aiming for the spot directly below the ogre's right half (moving sw, sw, w, sw, sw).
 

Vigwyn the Unruly

First Post
Ogre Battle 3

Belisha, seeing an opportunity to neutralize the ogre with a simple spell, takes out a pinch of sand. While chanting an ancient incantation, she rubs the sand between her hands in the pattern she learned as a young spell caster.

The courageous fighter, quickly righting himself from the javelin’s glancing blow, charges forward on his mount, sword above his head ready to strike. As the mounted warrior enters the ogre’s range, the giant takes advantage of his superior reach. He easily lands a punishing blow against the recklessly charging knight. With the sound of crumpling plate and cracking bones, the giant’s club crashes into Eolan!

But the warrior's sacrifice is not in vain. Even after taking the brunt of the greatclub’s force, Eolan is able to land a strike with his sword at the end of the charge. The bastard sword opens a scarlet gash on the ogre’s jaundiced arm; and the sight of bright blood sends the message that even a giant may be in over his head against this group.

Rufus, eager to join the fight to defend his master, dashes toward the ogre and attempts to sink his teeth into its yellow flesh. The bite instead meets the tough hide the giant wears as crude armor.

Hardin, unable to charge, carefully moves around to the south of the giant, cunningly setting up a flanking maneuver with both the dog and the rogue.

Round 2

Slyfen, seeing the situation the dwarf has engineered, moves in toward the ogre, his eyes searching its abdomen for vulnerable areas. As he closes in, he draws his rapier, chooses a spot just below the ribcage and strikes! For the second time in as many days, the elf’s finely crafted blade is guided to a vital organ. The wound to the ogre’s liver is serious.

The giant, nearly in a panic at being so quickly and effectively surrounded, begins to wonder if he will make it out of this alive. He carefully steps to the side, trying to put some distance between his body and these interlopers. In desperation and frustration, he lashes out at the elf who just wounded him. However, his swing is slow and clumsy, and Slyfen easily sidesteps the greatclub as it crashes to the ground.

The wizard’s spell is loosed! A crackling purple ball comes into existence right next to the giant with a loud fwump! The purple force then bursts out in a radial pattern, encompassing the yellow ogre. With a Herculean effort, the ogre summons up all of his will power, and is able to barely overcome the effects of the sleep spell. Shaking his head and blinking to clear the cobwebs, he looks around at the invaders surrounding him, and prepares for another round of attacks.

OOC Notes:

Belisha
Casts
sleep as a full-round action
Will take effect right before her turn next round

Eolan
Charges ogre, provoking AoO

Ogre
Greatclub hits (Eolan charging AC 14, Atk roll 7 + 8 = 15)
12 damage (Dmg roll [2d8+7] 4 + 1 + 7 = 12)
Eolan reduced to 15 hp

Eolan
Bastard sword one-handed charging power attack hits (AC 16, Atk roll 18 + 6 + 2 – 2 = 24)
5 damage (Dmg roll [1d10+2+2] 1 + 2 = 3)
ogre reduced to 28 hp
AC reduced by 2 until beginning of next round

Rufus
Moves 30’
Bite misses (AC 16, Atk roll 5 + 2 = 7)

Hardin
Cannot charge (nearest space from which you could attack is occupied)
Moves 20’
Moves 15’

Slyfen
Changes hands with bow as free action
Moves 20’ and draws rapier
Rapier flanking sneak attack (AC 16, Atk roll 11 + 6 + 2 = 19)
10 damage (Dmg roll [1d6+2d6] 5 + 4 + 1 = 10)
ogre reduced to 18 hp
(also, one of the last two arrows you shot was lost, chance 50%, die results 43% and 100%)

Ogre
5’ step
Greatclub misses (Slyfen AC 16, Atk roll 4 + 8 = 12)

Sleep spell
Will save succeeds (save DC 14, saving throw 18 + 1 = 19)

BTW, just in case anyone was wondering, dice rolls are made with the html Dungeons & Dragons Dice Roller.
:)
 

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Galethorn

First Post
"You'll pay for that!" Eolan cries, as he urges his warhorse to kick the ogre, and raises his sword for another blow.

(not power attacking for round 3; performing 'Fight with Warhorse' along with my attack)
 

Krug

Newshound
"By Geldar's gooseberries!" Belisha shouts after the spell fails, frustrated and seeing her comrades and Rufus in danger, unleashes more spell power. Bolts of light start to sparkle along her fingers...
Takes 5' step towards Eolan and casts magic missile at the Ogre
 
Last edited:

Brain

First Post
Slyfen will make another attempt to flank the ogre, with a 5' step if possible, or tumbling into place if not. Then attack with the rapier again.
 

Nac Mac Feegle

First Post
Brain, you don't even have to move. I go before you and I'll 5' step to flank.

Hardin steps sideways under the ogre's reach and brings his warhammer around in a massive swing.

OOC: 5' step w, attack +7 for 1d8+3 dmg, ogre at -2 ac due to flanking, Hardin's AC: 17
 


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