In A5e, the rules for the Two-Weapon Fighting style do allow you to do this when you use your bonus action.the feat should add, that you can make 2nd offhand attack if you have Extra attack feature.
I like that idea. TWF badly needs it own thing.Bha, since the Hunter's Horde breaker is removed from the class, give that feature to the Feat:
Agreed. I think the full Horde Breaker ability would be too much (assuming the feat comes with +1 to an ability score, which seems pretty much universal now), but Dual Wielder should do something that isn't just "make some numbers a little bigger."I like that idea. TWF badly needs it own thing.
Everyone seems to forget eskrima is a thing…I'm not a big fan of two-weapon fighting, but I feel like, given that the most developed real life form was rapier with an offhand dagger or similar weapon, that you shouldn't need a feat for that.
Amusingly, it does with the wording in the UA.Most of the stuff in the feat should just apply to everyone, like the drawing two weapons part.
Yes!!the feat should add, that you can make 2nd offhand attack if you have Extra attack feature.
Please, show me a popular feat that "just got the +1 stat slammed on top of them". Many of the most popular feats lost more than a +1 to AC in order to gain that +1. For example, GWM and SS both lost the -5/+10 that has been a major portion of their power.It wasn't an exciting feat, and they chose to make it worse (while other, more popular feats just got the +1 stat slammed on top of them).
If you listened to the video, they are trying lots of different things and asking for feedback. They added a +1 ASI so they chopped something. Give feedback that it's not balanced. That's what they want.It is utterly pointless to pick now (get +1 average dmg with one of your weapons). Even if we ignore this playtest's weird 'draw/stash a weapon before/after every attack' bit, needing a feat just to draw both your weapons was always a terrible idea.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.