In the first game of Eberron I ever played in, a player achieved infamy.
A group of griffin-riders attacked the airship we were flying, trying to kidnap a VIP we had aboard. The druid, thinking fast, cast an
Obscuring Mist. Unfortunately, it mostly covered the villains as they went below. (We thought they were hijacking us, not trying to kidnap someone.)
Not to be outdone by the villain's planning, the druid charged blindly into his own spell. He declared that he was going to bullrush the opponent he had seen just before the fog went up -- hopefully knocking the opponent off the ship.
His bull rush went through the wrong square; his opponent had moved. There was a griffon one square from the location he charged through -- the DM allowed him a check to see if he could hit the griffon instead. He missed.
The DM allowed a reflex save to stop before the railing. He failed. The DM allowed him a reflex save to avoid going OVER the rail. He failed. The DM decided -- being very nice, IMO -- to give one last reflex save to try and grab onto the rail. The druid failed.
So, from the point of view of all the characters, the druid cast a spell, charged into it, and was never seen again. I think most of us assumed (IC) that he had been working with the Sky Raiders.
"Bull Rush the Druid" has come to stand for any combat manuver of obvious stupidity in that campaign.
