Dumbest/funniest deaths

I had a group that killed an evil high priest. While still in the same dungeon they found a staff with several command words on it. One of the players, who always tends to be roguish regardless of class, was playing a cleric. He took the staff and snuck off back to the high priest and started testing each command word on him.

He finally got to the command word that activated the ressurection function. The evil high priest got up, picked up his weapon and pounded the roguish cleric to a bloody pulp.
 
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Aeric said:
Three PCs touched a Sphere of Annihilation, one right after the other.

We thought it was a teleportation device.

In my defense, I was playing an INT 24 wizard who was the second to touch it (the half-orc barbarian being the first) and the DM didn't give me any kind of Spellcraft roll to recognize what it was or the disintegrate effect itself (since I had it on my spell list).
Ah, yes... these evil buggers!

In a game I DM'd, high-level. A proxy of Nerull has given the PCs a "gift" (IMC, Nerull is less grim, and has more irony), wrapped in a box. They open it and find this jet black sphere.

Eberk, the Dwarven Defender borrows all protective gear from his fellows (cloak of resistance, stat-boosting stuff, amulet of health and so on) and touches the sphere. D'oh!
 


My Sphere of Annihilation story is based on the idea of "throwing caution to the wind." We found a giant face in the wall, with its mouth wide open. It was pitch black inside. We knew it had a purpose because it radiated magic. I threw a coin in. It vanished. I threw another coin in. It vanished. The rogue said "must be a teleporter." I said "It could also be a sphere of annihilation." The rogue said "Hmm...you could be right. Ah, bugger it. Throw caution to the wind. I jump in." The DM said "You should have listened to him. Roll a new character." The rogue said "dang."
 

This one is good, but kinda mean.

We were noobs playing a party of dumb characters. Our hero was playing a vampire spawn, and was down to 1 hp. He asked for advice. I suggested climbing up to a cliff and jumping on an enemy. He jumped, and he missed...

Did I mention I was the (noob) DM?
 

There WAS the time the characters, who were brought before the emperor (who was surrounded by hundreds of high-lvl guards...wizards and fighters mostly), decided to attack him bare-handed. THAT ended quickly.

My personal favorite, though, was when the PCs stupidly decided to go after a static dungeon they shouldn't have gone to until ~15 lvls later, if at all. They were around level 14. I gave them all sorts of warnings (through NPCs) that they shouldn't go, such as a Demigod was defeated when he tried to go, but they persevered. They (by luck) avoided some dangers in the earliest part of the dungeon, and then got to a HUGE set of double doors reaching 50 feet high, carved with pictures of flames, death, chaos, and war. One of the players says "I open the door". My response? "Everyone roll up new characters."

Behind the door was a prehistoric CE dragon God of Destruction
 

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