My players managed to complete the mission they were contracted for by Piter and Hasimir...
Part one of session was essentially them groping for the setting info needed...
Part two was them directing an espionage conflict. One assassin, as a secondary character, and the others each using house assets smuggled in and/or developed on site by bribes and blackmail...
The espionage system is essentially an integrated minigame, where players are using their character's skills with assets elsewhere than the character, in what is part baordgame, part RPG...
Oh, and the target? House Vernius' guest, D'marr Pilru... who should have been on his way to becoming a Guild Navigator... Note that Edric is in on this, too... D'Marr is a loss to the guild, one which he's hoping to make up for by using his ability to leverage the minor hosue they're playing into trying to divert the Duke Atreides....