Huh. I figured that the image with lots of different fiends from the Vile Darkness book gallery was hordelings. Still, nice to see them back. That was one of the most interesting monster entries in Planescape just for coming up with ideas for specific monsters.
Quite cool! I'm guessing the BoVD "normal" hordelings are a lot more homogenous, and if so, these bad boys are going to be my campaign's true hordelings!
Behold, it is awesome!
My hordeling is a small skirmisher with a wrinkled spherical head and a feathered, slug-like lower body. It has a single glowing yellow eye on a stalk. Its three-beaked mouth crackles with electric energy and its four stubby arms ends in fiery claws. Although small and legless, it moves with surprising speed, ambushing its prey from the walls and ceilings of the abyss.
These look fun - I'll have to make some up when my PCs face the hordes of the abyss.
Though, one question - when one rolls a telepathic hordeling, it states that they "also speaks Abyssal and one other language 50 percent of the time" - does this mean they automatically speak abyssal and have a chance of speaking another, or that they have a 50% chance of speaking both abyssal and another language (and a 50% chance of speaking no languages at all)?
My hordeling is a glaring, menacing large aquatic artillery demon that shoots depth charges (thunder damage). Its conical head is connected to its rubbery, scaly torso and knobby back by a long, thin neck. It has horns, one small pointed ear, a mouth full of small fangs, two slit-like noses, and four glowing multifaceted eyes. Two tentacles serve as arms, while four long, clubbed "tails" provide locomotion on land and underwater. It can swim, move through walls (phasing), and it can turn its reeking breath into a cloud of poison gas.
Oh, and it can smell you where you're hiding (truesight)... probably because you're pooping yourself in terror (it's trained in Intimidate!).
What's your hordeling?