JoeGKushner
Adventurer
Well, it looks like the special edition of the DMG is getting ready to be out, or is out.
Very nice looking cover.
Has the errata in it, including the magic weapon/armor getting more hardness and hit point as opposed to having to be attacked by an equally powerful weapon.
Still has the templates in back. Man, I had forgotten completely about them thanks to the battle box from Fiery dragon.
Looking over it and remembering variant rules like fixed hit points. Strange that for point buy they give you several options, but for hit points, just one. You'd think they'd put a 'knob' so to speak on it for low, mid, and higher powered games, as a matter of fact, just take the descriptions right from the point buy section and repeate it there.
Magic item section still has a lot of goods that I havne't used yet, but I tend to give out unique items as opposed to lots of generic ones.
Looking at the prcs, lots of spellcasting suckers there. not a lot of pure skill/fighter types like the duelist.
Any other thoughts on the old DMG this many years latter?
Very nice looking cover.
Has the errata in it, including the magic weapon/armor getting more hardness and hit point as opposed to having to be attacked by an equally powerful weapon.
Still has the templates in back. Man, I had forgotten completely about them thanks to the battle box from Fiery dragon.
Looking over it and remembering variant rules like fixed hit points. Strange that for point buy they give you several options, but for hit points, just one. You'd think they'd put a 'knob' so to speak on it for low, mid, and higher powered games, as a matter of fact, just take the descriptions right from the point buy section and repeate it there.
Magic item section still has a lot of goods that I havne't used yet, but I tend to give out unique items as opposed to lots of generic ones.
Looking at the prcs, lots of spellcasting suckers there. not a lot of pure skill/fighter types like the duelist.
Any other thoughts on the old DMG this many years latter?


