I somewhat hastily caught up, and then some, but also have come to a decision about my #dungeon23 project (see below)
First, we have a revolutionary group called R.A.T.S (Revolutionary Alliance of Tacticians and Saboteurs) that operates a restaurant in the city, from where they spy on the elite. This restaurant connects to their underground lair, including a room that transforms people into rats, so as to more easily traverse the tunnels below the city. Also I got new pens.
Then we have a metro station closed off by the police because of a series of grisly murders. Unknown to them, the tunnels are being stalked by a demonic being capable of wrecking entire trains. This station
also has a crew of malevolent wraiths that feed on whatever bodies/souls they can find. In one area a prior team of investigators huddle in fear.
The map reference is actually the London Bridge tube station in London. I found these "
axonometric" maps (3d perspective but not to scale) of tube stations that are jacquaysed in interesting ways. The trick with these drawings is that areas at the top of the page are made to look lower in level while retaining the 3d perspective
It has been raising the question for me: if I like these maps, and they already exist, why not just use them? They are obviously better than my quaint attempts to draw, and having the maps already done would obviously make the whole project much quicker. But I bought new pens! And I still have this notebook! So what to do.
I think I will pick up this metro-tunnel megadungeon in the future, maybe even setting it in a future london. For now I'm kind of out of ideas on that front. I have some good ones that I'll use going forward, but I'd rather move on to other things. It's also weird to spend a lot of time designing something that I'm not currently running, and that in fact may never be run.
SO, not that you asked, but I will continue to use #dungeon23 as a daily/weekly creative practice, but without the idea that everything will connect into one big megadungeon. The idea of a weekly spread to make a 7 room dungeons in various systems is appealing, and potentially useful for one shots, so I'll do that. Maybe I'll do larger month-long dungeons of 30 or so rooms. I think that will be more managable than trying to make a big thematically inter-connected megadungeon