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Dungeons and Dragons 2

nikolai said:
The film has a $15,000,000 budget (anyone know how much that can get you?)

I believe Pitch Black was made on $20 million. Having just watched it last night, all of the effects still look good 4 years later -- partly because they were good to start with, and partly because they were used well. Actually, I think Pitch Black is a pretty good example of what could be done with a D&D movie overall: it's quietly good, and there's a lot more depth to it than you'd find in a lot of its peers.

I'd love to see a D&D movie that made intelligent use of effects, rather than throwing them in my face throughout the movie (particularly when they suck, as they did in the D&D movie).

Whatever they do, I can't imagine it'll be worse than having the really big guy playing the dwarf crouch down occasionally so that he looks dwarf-sized. ;)
 

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I think they should make the movie really dark, so that you can't tell the monsters are guys in rubber suits. In a dungeon lit with only torchlight, that shouldn't be too hard.

I think they should do a standard dungeon-crawl. Like Keep on the Borderlands. But the main focus should be the interactions between the characters. And there should be some betrayal.
 

Another vote for Dungeon Crawl.

And, on a limited budget, steer clear of halflings, gnomes and dwarves as mais characters. Unless you cast 6'+ tall actors to be humans, 5'7" as elves and 4' tall actors as halflings or dwarves.

Pitch Black and 13th Warrior could be meshed together to form the basics of a D&D movie that'd actually be _good_.
 



Into the Woods

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