dave2008
Legend
Thanks for the link (in the other post - not trying to be snarky) - I trusts you.yes in another thread I did.
So they are, as I said, balanced mathematically, but not as much utility wise.without Sod/Sos just damage at 11th level (when the fighter first breaks away from melee spell casters who only get 2 attacks not 3) the wizard can deal about 85% of the damage a fighter can, without giving up more then 66% of there prepared spells... so they come pretty close (but not exact) for damage, but they still get to keep at least soem versitility... once you throw in "I end the encounter" or "I circumvent the obstacle" spells instead of direct damage the wizard pulls ahead... and that was NOT doing a melee weapon wizard like the bladesinger... so the at will damage was way behind the fighter, but they could just spend spell slots through all 7 encounters... now i used 7 as the midpoint between 6-8.
Personally, I think fighters should out perform wizards on damage generally (and every other class really), but wizards should have more utility and encounter ending spells.