Dungeons & Dragons 2024 Player's Handbook Is Already Getting Errata

goliath hed.jpg


The 2024 Player's Handbook on D&D Beyond contains several updates to the new revised 5th edition ruleset. Early access users of D&D Beyond who have also obtained a physical copy of the 2024 Player's Handbook have noticed several minor differences between the digital and physical copy, assumably due to soon-to-be-released errata. Notably, the following changes have been spotted:
  • Giant Insect spell contains a clarification on its HP (the physical edition states that the summoned insect has an HP of 30+10 for each level in the spell slot used to cast the spell; the digital version states 30+10 for every level above 4th level),
  • Shields now require the Utilize action to don or doff
  • Goliath's Powerful Build now specifies that it grants Advantage on ability checks to end the Grappled Condition instead of saving throws.
  • True Polymorph's spell description no longer states that the spell effects end if its target's temporary hit points run out.
  • The Telekinetic feat now specifies that it grants an increased range to the use of Mage Hand instead stating that you can cast Mage Hand at a further distance away.
Notably, Wizards of the Coast has not released an official errata document for the Player's Handbook, although they may be holding out until the book's full release on September 17th.
 

log in or register to remove this ad

Christian Hoffer

Christian Hoffer


log in or register to remove this ad

Yes, it is. The whole point of Legendary Resistance was to make it so BBEGs and big solo monsters (like adult dragons) couldn't be locked down and pounded into oblivion. Bypassing LR with no-save paralyzation and the like is not good.
You need to poison (most of which are saves)
And you need a BBEG that isn't immune to poison.
And then hit.
And the summon needs to survive. And the caster needs to not loose concentration.

This isn't sickening radiance + wall of force.
 


You need to poison (most of which are saves)
And you need a BBEG that isn't immune to poison.
And then hit.
That's just one example. The other aforementioned example is the giant insect (spider), which can automatically reduce the target's speed to 0 on a hit with its web. I'm sure there are others.

And the summon needs to survive. And the caster needs to not loose concentration.
In my ~10 years of running 5e, having a caster lose concentration is fairly rare. It's pretty easy to make it so you can't fail the baseline DC 10 check, and it's also rare to face more than 22 points of damage in one go until you get to high levels.

Also, I wouldn't be surprised if they added +AC as a reaction to a lot of creatures.
I think what's needed is for legendary creatures to have a "Nah, you didn't hit me" option that turns a hit into a miss automatically. Or something like that.
 

Does it truly say passive or active perception check? Because was left out of the entire stealth conversation up till now (unless people started discussing that on like page 495 of that crazy large thread)
It was not left out of that conversation. It came up in the first like 10 pages.
 

I gotta say reading the Stealth rules on the page (which are unchanged so far) looks much clearer to me than reading it on the screen. It does look pretty simple now. It's this:

DC 15 Stealth check while out of enemies sight and either heavily obscured or behind at least 3/4 cover, and your check becomes the DC to find you. You now have Invis condition, which .ends if you make a sound, an attack, or a creature beats your DC with a passive or active Perception check to find you.

That's it. DM judgement still plays a role like in all the rules, but that's really all there is to it. You can leave cover or obscurement and walk around while still stealthed. As long as you don't make sounds or attack, you're hidden if foes don't beat the DC to find you with Perception.
The bolded section is the problem people have with it.
 



That part is new, at least from the early .PDF they sent out. It just said "finds you".

Right, that's the part that when you see it in print on a page, you realize that's not what they're saying.

Second paragraph says, "Make note of your check’s total, which is the DC for a creature to find you with a Wisdom (Perception) check."

Third paragraph says, "The condition ends on you immediately after...an enemy finds you..."

It's clear, to me at least when I see it on a page together, that they're referring back to the rule they just specified. Which is the way you know if an enemy finds you is for them to beat the DC you set with their Perception check.
 


Related Articles

Remove ads

Remove ads

Top