D&D 5E (2014) Dungeonscape Lives!

There's nowhere where we say the "Thieves in the Night" had anything to do with WotC. In all honesty, we wrote a story inspired by real events, but it's all fiction. Adventures need a problem to solve or a villain to defeat. Forgive us for taking creative license :).

This, too, is unprofessional. We all knew the seaweed reference was to Wizards of the Coast. We all knew what you meant. It was whimsical, it was funny, it was also unprofessional to post that just as you were severing your relationship with WOTC and they were treating you professionally on the public front.

So no, of course I am not going to forgive you while you are pretending it wasn't what it obviously was - and you will note that post got a LOT of negative comments on the three major message boards that reacted to it, from people who were your fans up until that point. It's still being mentioned. Stupid little things like this have a pretty long history of pissing people off in the RPG community. For example, people still talk about a silly gnome cartoon WOTC did when introducing 4e, because they felt it made fun of their playstyle or play preferences. It really cost WOTC some customers, over what they perceived to be something silly and minor and fun. I suspect the same thing happened here.

You of course don't have to take my advice and post an apology - but I think that to me shows ego being put ahead of wisdom. Or, to put it more directly, it puts stubbornness ahead of money for your company. Because the comment did piss a material number of people off. And if you didn't mean it the way it came across (which I don't buy for a second), then it would be no harm to clarity.
 
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If this were my project I would be worried by all the negative feedback that this project seems to be garnering. And I agree with Mistwell, everyone knew what the sea weed reference was about. You are upset with wotc obviously and now you turn to their biggest competition. This reminds me of a girlfriend I split with, she decided to date a "friend" of mine to get back at me. Those type of things almost always go bad for everyone.
 

You are upset with wotc obviously and now you turn to their biggest competition. This reminds me of a girlfriend I split with, she decided to date a "friend" of mine to get back at me. Those type of things almost always go bad for everyone.
While I've given my share of negative feedback and then some, this is going a bit far. I mean, once the relationship with WotC and 5E was severed, where could Trapdoor go except Pathfinder? It's the only other RPG with enough of a fanbase to even hope to support a big development effort. And it's built on the same d20 chassis as 5E, which makes it easier to convert to than, say, World of Darkness.
 

With the Forge can you import your own rules system? For example, could I setup the character builder to say that fighters get X at 1st level, Y at 2nd level, etc. or would we just have to do manual entry on the character sheets for custom rules?
 

I just want to throw some moral support at Trapdoor Technologies. I appreciate people that try new things, even if I don't want those new things (not saying this is the case here :) ).

Don't worry about the "thieves in the night" thing. I am sure the WotC people got a good chuckle out of it.
 



With the Forge can you import your own rules system? For example, could I setup the character builder to say that fighters get X at 1st level, Y at 2nd level, etc. or would we just have to do manual entry on the character sheets for custom rules?

We're working out how flexible we can make this as we speak :). Tweaking existing rules is one thing...building a ruleset from the ground up is quite another. But, I will say, these are the kinds of challenges the Trapdoor team loves to take on. We thrive on distilling simplicity out of complexity.
 

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We're working out how flexible we can make this as we speak :). Tweaking existing rules is one thing...building a ruleset from the ground up is quite another. But, I will say, these are the kinds of challenges the Trapdoor team loves to take on. We thrive on distilling simplicity out of complexity.

I was thinking about simulating the 5e rules by starting with the built in PRD. OF course this will be much easier if you guys get access to a 5e SRD. Not a huge thing for me though. I am more interested in the DM side of things.
 

I would think that it's possible to simulate the majority of the 5e rules using the 3.5 SRD, much like OSR rule sets like OSRIC have used it to go back and simulate 1e (and other older editions, such as 0e and BECMI).

-HM
 

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