Can someone who has played a Dwarf Battlerager tell me what his defenses are.
Mine are terrible. AC16 FOR16 REF10 WIL11. I hear a lot that a battlerager can't fall, but with defenses like these any attack with a roll 3+ is a standard hit against WILL, REFLEX. If someone chooses STR16 CON18, so he can get 4 temp HP, he will hit with +5(too low). So, with maxHP=31, it takes a critical ranged attack with Longbbow to drop him to half. The only problem I see is with the minions, who almost always can't touch him. Instead of not allowing a battlerager in the party, the DMs could rull out the feats that increase the temp HP (Improved Vigor, Dwarf Stoneblood)
Mine are terrible. AC16 FOR16 REF10 WIL11. I hear a lot that a battlerager can't fall, but with defenses like these any attack with a roll 3+ is a standard hit against WILL, REFLEX. If someone chooses STR16 CON18, so he can get 4 temp HP, he will hit with +5(too low). So, with maxHP=31, it takes a critical ranged attack with Longbbow to drop him to half. The only problem I see is with the minions, who almost always can't touch him. Instead of not allowing a battlerager in the party, the DMs could rull out the feats that increase the temp HP (Improved Vigor, Dwarf Stoneblood)