TheCosmicKid
Hero
This. Clerics, especially, benefit.It's of little benefit, true, but not none - not every dwarf will meet those Str reqs.
This. Clerics, especially, benefit.It's of little benefit, true, but not none - not every dwarf will meet those Str reqs.
If you rule that dwarves are penalized for heavy armor due to the encumbrance rules like everyone else, then you are choosing to ignore the racial feature that removes the penalty.
That last point makes absolutely no sense at all. So a dwarf could be encumbered and move slow for wearing medium armor and a bit of gear, but not heavy?
This is really it.What it means is this:
Some types of heavy armour have a Str requirement. If you don't meet the requirement, your speed drops by 10. But as an exception, dwarves are entitled to ignore this Str requirement. They don't suffer that speed penalty even if they don't meet the Str requirement. This is special exception, just for dwarves. Even low-Str dwarves can wear heavy armour and not be slowed down.
5th edition Player's Handbook said:Speed: Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
D&D Next playtest documents said:Speed: 25 feet. Your speed is not reduced by wearing heavy armor with which you have proficiency or for carrying a heavy load.
4th edition Player's Handbook: said:Encumbered Speed: You move at your normal speed even when it would normally be reduced by armor or a heavy load. Other effects that limit speed (such as difficult terrain or magical effects) affect you normally.
3.5 SRD: said:Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
That last point makes absolutely no sense at all. So a dwarf could be encumbered and move slow for wearing medium armor and a bit of gear, but not heavy?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.