doctorbadwolf
Heretic of The Seventh Circle
Nah it can be a player facing mechanic that the DM participates in, in a conversation. Basically the idea is that the player says “I am going to research a place or person to learn XYZ from”, and from there a system moves forward with player and DM inputs.Sunday public safety announcement (PSA). Please write out the acronyms in the opening post (OP) so everyone knows what you are talking about.
I can see some sort of video game advancement and how it might work, but it seems that all the advancement would be on the DM to control. It might also need a highly detailed setting to place all the advancement points, especially if they are going to be in dungeons.
This comes across like you’re not trying to understand the premise, but rather to just come in and crap on it.Yeah, then it's a non-starter for me if you've got to quest for the fun parts of your class and they're not considered integral.
What's even the point of leveling if it doesn't get you anything?
In case that isn’t intentional, the point of leveling is to pace power progression, help the dm build challenges, and provide any “automatics” like more spell power or other basic scaling stuff. And to level gate some abilities, of course.
As for the first part, that wildly misses the point. Stunning strike isn’t “the fun parts of your class”. Your class is not anything more than starting package and automatic level scaling.
Stunning strike is a move that exists with a level alongside other martial techniques with the light fighting, focus, and kensei, tags. Which means you have to be in medium or light armor or no armor with no heavy weapons, have access to Focus (ki, but also other characters have it), and the Kensei class might be able to learn it by study and training at a safe haven rather than finding a master, but anyone else can only be taught the technique.