No I said that 5e has a bunch of mechanical elements that conflict with Eberron's tone and setting elements while naming specific examples.You are the one who railed that it wasn't really Eberron anymore. I just pointed out that wasn't some universal truth.
"NONE" what? I don't understand this sentence.
~24:20 Crawford: "invincibility can become boring if you have it all the time https://media.wizards.com/2017/podcasts/dnd/DnDPodcast_07_06_2017.mp3
Same link 34:30ish "we made it so no d&d character is required to have magic items to meet the survivability and damage output targets we have for characters at every level. We actually balanced the entire game so you can make it all the way to 20th level and not have a single Magic item."
Nothing I've seen in the 2024 books suggests a course correction there. If anything they are even less needed with more powerful PCs and that gets underscored by the new character sheet not even seeming to have a section to record current attunement or a section that differentiates mundane items/equipment from magic items