Jürgen Hubert
First Post
Well, it seems like most of my players will drop out for tomorrow's game - but since I only rarely visit them, I want to run some sort of game nonetheless. And since they are currently headed for Sharn, inserting some sort of mini-adventure shouldn't be too difficult. I only need some good plot ideas...
Basically, the PCs are going to Sharn so that they can find a passage to Xen'drik. I can explain away the absence of the other players that they are making various enquiries in that direction. The remaining characters are:
- A none-too bright but highly competent Shifter fighter.
- A human ranger-ish guy who is rather greedy and quite a miser.
(Note that I didn't say anything about levels - we are using GURPS as a system, so levels don't apply. Just assume that the PCs are rather competent at what they do...).
If they act the wrong way, it is rather likely that they will attract the unwelcome attention of some goblin and hobgoblin clans - not too long ago, they went grave robbing in Daargun, and they still need to sell the loot. But I also want to have a plot ready that doesn't involve these groups, just in case...
Can anyone help me out here?
Basically, the PCs are going to Sharn so that they can find a passage to Xen'drik. I can explain away the absence of the other players that they are making various enquiries in that direction. The remaining characters are:
- A none-too bright but highly competent Shifter fighter.
- A human ranger-ish guy who is rather greedy and quite a miser.
(Note that I didn't say anything about levels - we are using GURPS as a system, so levels don't apply. Just assume that the PCs are rather competent at what they do...).
If they act the wrong way, it is rather likely that they will attract the unwelcome attention of some goblin and hobgoblin clans - not too long ago, they went grave robbing in Daargun, and they still need to sell the loot. But I also want to have a plot ready that doesn't involve these groups, just in case...
Can anyone help me out here?