megamania
Hero
007
MANIA
INIT+9 SP30 AC22/23 (TO15 FT17 ) ALCG CR5 HD 2d6+12 (24)
Med Undead (kinda) Rog 1 / Dhampire +4
SAVES F+4 R+9 W+ S18 D20 C18 I14 W10 C14
ATTACKS / DAM
Short Sword +4 melee 1d6+4 19-20 x2
OR Lite X-Bow +5 range 1d6 19-20 x2
FULL ROUND
Short Sword +4 melee 1d6+4 19-20 x2
OR Lite X-Bow +5 range 1d6 19-20 x2
BASE ATT / GRAPPLE: +0 +4
ARMOR 22(+5 Dex, +4 Nac, +3 Stud Leather)
SPEC ATT
Sneak Attack: 1d6 bonus damage whenever attacking a foe that has lost Dex Bonus
DHAMPIRE SPEC ATT (SU): May use ONLY if in darkness- Domination, Blood Drain, Child of the Night
SPEC QUA Action Points: 5
DHAMPIRE SPEC QUAL (SU): May only use if in darkness- DR 10/1, Resist Elec 10, Spider Climb (at will), Fast Heal, Blood Requirements, Sunlight Vul (lose all SU Abil bonuses) Restless
FACE / REACH 5 / 5
SKILLS
App +6, Bal +9, Bluff +12, Climb +4, Con +4, Dec Script +2, Dip +6, Disable D +6, Disg +2, E Art +8, Forg +4, Know: Arc +3, Know: Local (Sharn) +2, List +10, M Sil +11, Open L +9, Pant +0, Ride +5, Search +15, Seduction +10, S Mot +8, Slieght H +9, Spot +12, Surv +2, Swim +4, Tumble +9, Use Magic D +6 and Use Rope +7
FEATS
Alert, Combat Reflex, Dodge, Impr Init, Lightning Ref, Pow Att, Skill Focus: Search
TREASURE
Studded Leather (normal) Shortsword (normal), Daggers x5 (normal)
LANGUAGE Common, Goblin and Giant
HOOK “You look so sexy I could just BITE you!”
BOOK / PAGE Denizen of Dread, Eb Camp
NOTES 3.5
HISTORY
His full Origins will be given a little at a time. It involves Two Silver Flame vampire hunters, Sharn’s Vampires and more. He is always moving avoiding a vampire hunter group that he fears a great deal. As for food, he does his best to behave but one can not say if he has killed before or not. Only he and his crazed manic mind may know (assuming he has not blocked it out).
MANIA
INIT+9 SP30 AC22/23 (TO15 FT17 ) ALCG CR5 HD 2d6+12 (24)
Med Undead (kinda) Rog 1 / Dhampire +4
SAVES F+4 R+9 W+ S18 D20 C18 I14 W10 C14
ATTACKS / DAM
Short Sword +4 melee 1d6+4 19-20 x2
OR Lite X-Bow +5 range 1d6 19-20 x2
FULL ROUND
Short Sword +4 melee 1d6+4 19-20 x2
OR Lite X-Bow +5 range 1d6 19-20 x2
BASE ATT / GRAPPLE: +0 +4
ARMOR 22(+5 Dex, +4 Nac, +3 Stud Leather)
SPEC ATT
Sneak Attack: 1d6 bonus damage whenever attacking a foe that has lost Dex Bonus
DHAMPIRE SPEC ATT (SU): May use ONLY if in darkness- Domination, Blood Drain, Child of the Night
SPEC QUA Action Points: 5
DHAMPIRE SPEC QUAL (SU): May only use if in darkness- DR 10/1, Resist Elec 10, Spider Climb (at will), Fast Heal, Blood Requirements, Sunlight Vul (lose all SU Abil bonuses) Restless
FACE / REACH 5 / 5
SKILLS
App +6, Bal +9, Bluff +12, Climb +4, Con +4, Dec Script +2, Dip +6, Disable D +6, Disg +2, E Art +8, Forg +4, Know: Arc +3, Know: Local (Sharn) +2, List +10, M Sil +11, Open L +9, Pant +0, Ride +5, Search +15, Seduction +10, S Mot +8, Slieght H +9, Spot +12, Surv +2, Swim +4, Tumble +9, Use Magic D +6 and Use Rope +7
FEATS
Alert, Combat Reflex, Dodge, Impr Init, Lightning Ref, Pow Att, Skill Focus: Search
TREASURE
Studded Leather (normal) Shortsword (normal), Daggers x5 (normal)
LANGUAGE Common, Goblin and Giant
HOOK “You look so sexy I could just BITE you!”
BOOK / PAGE Denizen of Dread, Eb Camp
NOTES 3.5
HISTORY
His full Origins will be given a little at a time. It involves Two Silver Flame vampire hunters, Sharn’s Vampires and more. He is always moving avoiding a vampire hunter group that he fears a great deal. As for food, he does his best to behave but one can not say if he has killed before or not. Only he and his crazed manic mind may know (assuming he has not blocked it out).
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