BSF
Explorer
I just wanted to pipe up on Exp penalties vs level adjustment.
One thing I think needs to kept in consideration is that Exp is a resource. It doesn't just affect what level you are. True, that is the primary purpose of the Exp mechanic. But Exp is also a resource used for some spells and for magic items. If you don't have enough Exp available, you cannot cast certain spells or make some items. This is one of my pet peeves about DMs that award Exp irregularly actually. It is possible to give out Exp and not allow people to advance a level until they can realistically train for it.
Let's take an extreme example with the Miracle or Wish spell. Yes, you must be high enough level to cast the spell. So with an Exp penalty or with LA, you lag a little behind a human spellcaster. But once you are able to cast the spell, a PC that has a 10% exp penalty needs to earn 5556 Exp, then apply the penalty, before having enough exp to cast a wish/miracle. The same type of thing happens on a lesser scale for every spell that has an Exp cost, or magic items. In effect, you are penalizing a spellcasting PC twice if she makes items or casts spells using Exp as a component.
Obviously, this will have a different scale of impact depending on your campaign and play style. If PCs never make magic items and think that exp burning spells are foolish to cast, you will never see the issue.
One thing I think needs to kept in consideration is that Exp is a resource. It doesn't just affect what level you are. True, that is the primary purpose of the Exp mechanic. But Exp is also a resource used for some spells and for magic items. If you don't have enough Exp available, you cannot cast certain spells or make some items. This is one of my pet peeves about DMs that award Exp irregularly actually. It is possible to give out Exp and not allow people to advance a level until they can realistically train for it.
Let's take an extreme example with the Miracle or Wish spell. Yes, you must be high enough level to cast the spell. So with an Exp penalty or with LA, you lag a little behind a human spellcaster. But once you are able to cast the spell, a PC that has a 10% exp penalty needs to earn 5556 Exp, then apply the penalty, before having enough exp to cast a wish/miracle. The same type of thing happens on a lesser scale for every spell that has an Exp cost, or magic items. In effect, you are penalizing a spellcasting PC twice if she makes items or casts spells using Exp as a component.
Obviously, this will have a different scale of impact depending on your campaign and play style. If PCs never make magic items and think that exp burning spells are foolish to cast, you will never see the issue.