Creamsteak
Explorer
Resilient more than once (each time a different stat) seems intuitive to me. I am surprised if that wasn't allowed. I never bothered to check.
I suppose that WotC is just being overly careful in order to avoid powergaming exploits...
As a house rule, I think it is very possible to allow some feats to be taken multiple times. I would kind of follow this rule of thumb:
- does a second feat increase the range of applicability? (e.g. grants the same benefit on a different weapon group, same defensive bonus vs different element, different spell school etc) > Allow
- does a second feat increase the bonus on the same d20 roll or similar? (incl. attack rolls, AC, ST, ability/skill checks) > Disallow
- does a second feat increase quantities of known stuff / quantitative results / numbers of use? (incl. damage, HP, number of proficiencies, spells known, uses/day) Allow with limitations*
*By "limitations" I mean maybe allow a second or third feat but not more, depending on the cases
That's not abusive. At all. You're sacrificing your effectiveness as a fighter (no stat boosts, no Great Weapon Mastery or Sharpshooter) for the ability to repeatedly cast a spell that does less damage than a normal fighter Attack action. Even after accounting for miss chance, each individual attack by a fighter averages almost as much damage as magic missile in total; as soon as the fighter hits 5th level and gets Extra Attack, magic missile is left in the dust.With Magic Initiate, the Fighter-Eldritch Knight can get over a dozen cantrips, and over 10 first level slots...
Some abusive versions:
MI-Wizard C: flame bolt, ice knife 1: Magic Missile
MI-Sorcerer C: burning hands, shocking grasp, 1: Magic missile.
So, said fighter now (1) adds magic missile to known spells, and (2) has 2/day castings of magic missile @ level 1, a built in ranged attack, a built-in melee attack, plus his own 2x 1st level slots... at 6th level. He's got almost as much magic as a 1st level wizard.
So at 8, he adds MI-Warlock C: eldritch bolt, creat fire, 1: Magic Missile...
By 20th level, he's spamming off with 10 castings of MM, and a lightning bolt.
My reading is that you can't take "Resilient (CHA)" more than once but you can take "Resilient (CHA)" and "Resilient (CON)" and so on, up to four times (three for Rogue) because then you have proficiency in every saving throw.Resilient more than once (each time a different stat) seems intuitive to me. I am surprised if that wasn't allowed. I never bothered to check.