Kobold Stew said:
I'm looking for ideas on how to play an Eldritch Knight in combat, without using the traditional (as I take it) approach of buffing-self-to-the-gills then going in with a sword.
Instead, spells as offence; spells as terrain-management; whatever.
Or is the EK just a self-buffer?
Thanks.
A lot of folks here are getting all technical with the rules and concepts and such. Note my user name - Ok that was just a fluff statement to make myself sound better…did it work?
Anyways:
Arcane Casting and fighting are diametrically opposed disciplines. They are two sides of a coin and mix like oil and water.
D4 v. d10
Weapon use vs. almost none
Best BAB vs. worst BAB
Need for certain ability scores to be higher than others…Strength vs. Intelligence, etc.
Armor use for none: The fighter needs armor and weapon use to be a fighter. A caster cannot be encumbered to be fully effective.
An Olympic swimmer will never be able to lift weights like an Olympic weightlifter. An Olympic skier will never be able to run like the Olympic marathoner. If they try they will end up mediocre in both disciplines.
Whilst certain classes (like EK) mix the two - it is just like multi-classing – you will NEVER be as good as a full blown arcane caster and NEVER as good as a full blown fighter. There ain’t know real way around that without blowing a ton of feats on it (to get your caster level up) but in turn you then take those feats away from the Fighter part of the character.
A no win situation. The only thing that an EK can give you is a concept that you want – which may be exactly why you want the EK to begin with. Mechanically in the game it is like many such classes, hugely inferior (and that is without even putting in the munchkin factor). This is not to mention that every time I see one of these guys the caster side almost always takes the forefront; why; because the actual Fighters, Barbs, etc. are better at fighting and can last longer in the front line (because of better weapons, BAB, HP's and the use and armor) and one can never really have to many casters in combat; thus the EK sits back like any wizard or Sorcerer would and fires away – then why get the EK to begin with and loose the Caster Levels??
Sure you can build a guy like this to be the best in situation X; looks better than anyone else, better than any fighter or arcane caster. But then situation Y comes up…oops…
Now there are classes that lean heavily to one side (in this case the Fighter side) that at least seem to balance out the issue with abilities. Such as the Spell Sword who is a fighter with some arcane abilities. An EK tries to equalize the two…never happen to real effect.
So many times in this thread people talk about self-buffing – if you want to do that why the heck be an EK or even an Arcane caster? Clerics are far better at buffing than anyone else AND you get a better BAB with Clerics as well as the ability to wear armor (both of which compliment your Fighter side). Thus a fighter/cleric or a prestige class that mixes/balances the two is a better match in my opinion.
As others pointed out above; the only way to truly maximize an EK is by being a ranged combatant. (but that max is still inferior IMO).
Thus in summary, in my humble opinion, if you want to mix the fighter with anything magical let it be by Divine Magic or choose a PrC that is weighted towards the fighter end of things.
Just one Fighter’s Opinion :--).