First and foremost, my compliments to the chef! EoM is a fantastic product; I had been working on an idea quite similar to what is here, and I just couldn't figure out how to handle a lot of factors. The solutions in Elements to the problems I was dealing with are simple but elegent, and to say that I'm impressed is to risk understatement. Thank you to all involved for making this book available; I'll be quite interested in getting my hands on supplimentary material for this system.
Ok, now on to business. The biggest question I've had so far has to do with the side effects; particularly the side effects of the Life element. Why does it create heat? I had briefly had visions of White Mages being able to use Evoke Area Life, Create Life Object and Wall of Life spells to fashion wonderous and strange types of healing effects, but my dungeon master pointed out that these things would deal damage from heat at the same time that they healed damage! Was this intentional, and is there any way to prevent this side effect?
My next biggest question was about the Biomatter element, but I've already mostly answered it from previous comments in this thread... ; ) One remaining question, though - do organic remains of living things count as 'Biomatter'? eg. would Abjure Biomatter protect someone from organic but non-living weapons?
That's all I have for now, but I might have a few more questions as we get closer to starting our new campaign (which will be using the Elements of Magic system for spellcasting - I'm very excited about it). Thanks again - for everything! ; )