Elvish Misconception Part I


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Hearing the elvish, Al'quien gets ready to rip the S.Sword out of the guys hand when he's distracted (OR, if he's opened the door, smack him on the back of the head with the brick)
 

hearing all the rucus and noice i yell in elven"come and pick on somebody your own size and leave me friends alone" when the garde comes in im going to charge him and tri to get him out in the hallway, knock him helmet off and use the bars on the oposite jail cell to tri to kill him like he killed the one guy. or if i didn't get the helmet off him tri to knock his sensless or tri to kill him.
 

Ooc: Did they leave me my armor, or am I just in my clothes? And did they leave me my Holly and Mistletoe? Unless they know I'm a druid, and thus that it's my divine focus, it'd just be a sprig of greenery. :D If I have it, prepared spells as follows:

0th- Cure Minor Wounds x3, Know Direction
1st-Cure Light Wound x2, Shilleagh
2nd-Flame Blade, Soften Earth and Stone

If I don't have it, prepare as follows:
0th- Cure Minor Wounds x3, Know Direction
1st-Cure Light Wound x2, Obscuring mist
2nd-Produce Flame, Charm Person or Animal

In character:

Nameroc's heart pounds in his ears. It's all moving too fast, too fast! So much for planning. Now about half the hallway's living tenants are marked for death, if what happened to that old Elf is any marker. He hasn't said anything thus far; years in the deep woods have not bred a habit of flapping his jaw. The shouts and cries and chattering of the others have grated on his ears, adding insult to injury. Dammit, he was used to being free, with nothing but the sky and the trees above him and the soft earth beneath his feet... now he's in a cell, with worked (to his mind, imprisoned) stone and harsh metal bars and not a bit of greenery in sight!

His hands clench into fists [around the mistletoe], and he calms his mind, ready for whatever happens.

game terms:

If this actually gets to the point of rolling intiative, Nameroc will attempt to charm the guard before anything nasty happens to him, or, if he has the holly, cast Soften Earth and Stone, attempting to turn the rock immediatly under the bars to clay so that people can dig out under. He will attempt to do this to the cells of himself, then Thock, then Al'quien, then Avan, and then the rest of the prisoners. (He can affect 30 sq. feet, 1-4 feet deep; spell description pg. 253 PHB).
 

As the guard hears the Elven, he turns to the voices, his head cocked to the right and showing obvious confusion.
Nameroc: As you search your backpack you get a flash of rememborance from your past: Looking from the 3rd Person, you see yourself putting some greenery in your backpack, in a hidden pocket inside. When you then look in that spot you find a 4 inch piece of holly branch, it will be suitable for spellcasting of any sort.
Rest: The guard doesn't open the door, but instead yells to the side, "Dee's Fairis! We shud kull dem Dead!" then he turns to the cowering elf, " You shudn't be spukkin like dat!"
Then a few others come from around the corner and one speaks to the cowering elf, "Your judgement day is tomarrow, get your rest now or you'll surely die!" pauses while turning to the rest, " If you speak any language we do not, you will be killed, you get one more chance!"
 



OoC: I need to do a bit of backtracking, since I just woke up and seemed to have missed some good RPing. After I 'wake up' in game, I'll check to see what stuff I have (EMD, I had included specific locations for all of my gear). My Holy symbol should not be a problem since it looks like a gaudily painted yellow necklace. I will ask the others if they have empty Water skins, as I will be using Create Water, and I can make 4 gallons.
Any adjacent prisoners (and thus near enough for Touch spells) in need of Healing: I can heal up to 2 people with Cure light Wounds spells 1D8+2)
After gathering all available water skins, I will cast it and fill all possible, then return them to the other prisoners. I keep to the shadows as I do this, although any elf can tell from my accent that I too, am Elvish. After we 'sleep', I will rememorize spells@ Midnight.
I speak Goblin, so if the voices sound Goblin, Hobgoblin or Bugbear, I may recognize them.
My new Spells are :0-Create Water, Purify Food and Drink,Detect Poison,Mending.1-Random Action, Command,Summon Monster I,Change Self.
If I detect that they are Goblins etc...I will cast Change Self to appear as a Hobgoblin when they come in the next day during the Ruckus my cell mates create.
 


OoC "Dyrnin the Vagabond" is what he goes by.

(In Common)
'Hmm...what a delicious predicament The Trickster has put me in.' A few titters and a snicker escape from Dyrnin's cell.
'Well, oh King of Jesters, let's see what your Disciple can make of this, eh? It should be grand in the telling if I survive...and if I don't I'll see you in the next World.'
'Ho, there, you in the other cells, I am Dyrnin, Dyrnin the Vagabond, or the Grey Cat, Erodech the Sly,Vursais Quickfingers, Mirtanael the Fickle...the names come and go like my moods.
Dyrnin will do for here and now.'
Dyrnin looks through his belongings to see what the jailers may not have found.
OoC:Did I get to make the Water etc...for the others? Did I recognize the voices?
 

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