Elysium Squad OOC

Yeah, I made the town name for the little hamlet he came from (Can't remember what I called it, it's that imporant :p), but I figured you might have a good idea of where he might have been before, given in theory he's technicaly heir to a veritable forture (probably gone by now anyway), a title, and perhaps land if he were to ever return and reveal who he is.
 

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Don't have time to finish up her equipment before I go to class, but otherwise she's basically done and in the RG. Will finish her equipment tonight when I get home and post in the IC thread with your permission.
 
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Nonlethal Force said:
Unfortunately, engrishonly, the same does not reverse back to you. It is highly unlikely that Eva would be aware of a simple scout like Yavarin - because he has no special circumstances to draw attention to him.

Okay, no problem there.

Anyway, Eva doesn't know a lot of things in general, so that's okay. Maybe she will be foolishly clever at times, but mostly she will be growing into her role rather than starting off as a grizzled veteran evil-smiting machine.

And I definitely left Eva's "public" persona to be open to question since even St. Joan had only limited support amongst her own people (especially if you include the Burgundians). I just want to emphasize that "public" is not necessarily good, so it doesn't bother me if perceptions of Eva of the Lilies are not overwhelmingly good... that's why she's written as she is.
 

NLF, would you think a bedroll or perhaps a blanket might be too much for Brother Ray to carry? He's no problem sleeping on the ground, but nothing wrong with at least a blanket.
 

Ferrix - thanks for posting the sheet. I will look at it and post here in a little bit once I have had a chance to do so.

Bront - Well, the feat description does say swearing off all material posessions. So that tells me that the ground has become his friend. As far as the blanket goes, don't forget that part of the vow comes with Endure Elements at level 3. Thus, anything between -50 and 140 and Brother Ray is existing comfortably. So while it might seem odd, even a blanket is not really necessary to stay warm. Granted, a blanket is not going to alter the game balance ... :) ... but there literally is no need for it.

And aas far as engrishonly's comment about Eva, that is also how I was approaching it. It can be perceived as good or bad - up to the individual characters to decide how to take it.
 

Ferrix - Character looks good so far. Remember that Hit Points are max for 1st level and 75% for each level thereafter - Round down at even class levels and up at odd class levels. The feats certainly look very appropriate.

I am a bit concerned about the specific history blending with the political realities of the Hombrew world - although the background need not be changed. But for this world of Enigmatica, the background as stated would really only make sense by setting her family as residents of Quehalost. Considering that Kiera was found as a teen, may I propose an addition to your backstory? [Note - this is a request, not a DM demand :) Please feel free to speak up if I walk on the character concept you created]

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Skeleton Addition - please feel free to alter things or put them in your own words:

It turns out that Nitan Orao was an agent of the Adversari Mortuum (a group that will be described in the World Info thread shortly, I hope!). The words Adversari Mortuum literally means "To be against the dead." This is a collection of agents who quite intentionally train and travel the land in an attempt to quell uprisings of undead.

Nitan Orao belonged to this group and while he traveled the borders of Quehalost trying to push back the undead evils that exist there, his home was in Barghost. (The region all the characters ultiamtely come from as requested in the OOC thread). Nitan Orao brought Kiera to his home in Barghost, where her training commenced. Once she became a resident of Barghost and matured a few years, her progress was noted by the church and ultimately she became chosen for this group to go into Quehalost and strike out at the evil that exists.

If the above is acceptable to you in adding some homebrew world flavor to Kiera ... at your option she may have been invited to join the Adversari Mortuum (It would make sense as you describe her as a wandering light in the darkness") or not. You can decide if that would fit or not. Or, you can think about it and possibly have it as a character goal down the road.
- - - - -

Of course, this addition (if acceptable) could provide two things for Kiera. First, it would give her incentive to have wanted to join this squad and go back into Quehalost. Second, the addition would allow the background to stay as written yet ultimately locate her in Barghost where the story begins - a very subtle, but important point for the game concept. The players are being sent by a "righteous" nation into a antion of "evil" to scout out the land so as the evil could be conquered. Loyalty to the church (and therefore Barghost itself) is part of why the characters must be ultimately located in Barghost - I hope that makes sense.

However, Kiera would not have any "special" knowledge of Quehalost unless she had the skill ranks in Knowledge(local) or Knowledge(Geography) to back it up. This would be strange for a cleric and her background, so I am certainly not suggesting the ranks at all. I am merely stating that if this addition is acceptable to her background and since her hometown was small and destroyed and likely no longer exists ... she would receive no special knowledge of Quehalost over and above the other players. That would help keep the beginning fair for everyone.

Let me know what you think. Assuming we have an agreement on the placement of her background within the world of Enigmatica, assuming that you do not plan on adding any unusual equipment to her inventory beyond that which is printed in the PHB or DMG, and assuming that her character sheet is completed later this evening, then please feel welcome to join the IC thread.
 
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Excellent suggestions Nonlethal Force, that would really fit her well. She would probably be too traumatized from her child to remember too much of the surrounding anyways, although you could always set up little mental flashbacks for her once in a while when she's in Quehalost.

I love when DM's help integrate a generic background into their world, really helps me tie in the character.

I'll fix the rest when I get home tonight.
 

Cool. Sounds good then. I'll look forward to the sheet being done - I'm sure you will too!

As far as DM's working to integrate their world into the background ... I also commend the players here to having done that as well. Part of what makes reading character backgrounds interesting is to see how the players chose certain aspects about the game world to incorporate into their background. It makes typing up all that stuff in the other thread worthwhile. I return the accolades and say well done one and all.
 


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