MoonSong
Rules-lawyering drama queen but not a munchkin
There is a saying in the editorial process that says "There is only as much proofreading as you can afford." Consider this unofficial/official Errata for the Noble class. In Blue minor adjustments you can choose to ignore, In red correction of actual mistakes that you shouldn't ignore.
Errata
Page 1
Class Features
Hit Dice. 1d8 per level of noble
Hit Points. 8 + your Constitution modifier
Hit Point Advancement. 1d8 + your Constitution modifier per noble level gained
…
Skills: Pick two from: Deception, History, Insight, Intimidation, Investigation, Medicine, Performance, and Persuasion.
Page 2
Noble Path
Noble Renown
Errata
Page 1
Class Features
Hit Dice. 1d8 per level of noble
Hit Points. 8 + your Constitution modifier
Hit Point Advancement. 1d8 + your Constitution modifier per noble level gained
…
Skills: Pick two from: Deception, History, Insight, Intimidation, Investigation, Medicine, Performance, and Persuasion.
Page 2
Noble Path
...Your Noble Path gives you access to unique abilities and characteristics at first level, and more at 2nd, 6th, 11th, 14th and 18th level...
…
Noble Renown
...By revealing your identity, you and your allies gain advantage..
Page 3
Overwhelming Stroke
…the target must make a Strength saving throw (DC is equal to 8 + your Charisma or Strength modifier + your proficiency bonus) …
Lionheart
Beginning at 18th level…
Page 4
Bonus Proficiencies
You gain proficiency with a set of artisan’s tools of your choice and any two skills.
Force of PersonalityPage 3
Overwhelming Stroke
…the target must make a Strength saving throw (DC is equal to 8 + your Charisma or Strength modifier + your proficiency bonus) …
Lionheart
Beginning at 18th level…
Page 4
Bonus Proficiencies
You gain proficiency with a set of artisan’s tools of your choice and any two skills.
At 6th level, you gain expertise in one Charisma skill...
Stirring words
Page 5
Heart’s Redemption
Starting at 18th level,
Bonus Proficiencies
You also gain proficiency with light and medium armor and shields.
Page 6
Tactical Mastery
At 18th level,
Stirring words
your allies add your Charisma bonus to the damage rolls of attack you grant them through your ...
Page 5
Heart’s Redemption
Starting at 18th level,
Bonus Proficiencies
You also gain proficiency with light and medium armor and shields.
Page 6
Tactical Mastery
At 18th level,
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