The Lightbringers
Guild: The Lightbringers are an expansive guild of undead hunters that readily hands out charter memberships to anyone who wants to stamp out undead. The Lightbringers have no central headquarters. Generally affiliated good-aligned temples in large cities set aside meeting rooms. Pelor's temples are best known for hosting Lightbringers -- believers and nonbelievers alike.
Symbol: The Lightbringer's symbol is a stylized half-sun, half-moon disc.
Credo: "Suffer no false life."
The Lightbringers organization requires a prospective member to have 4 ranks in at least one of several associated skills. The guild accepts all classes, levels, and races. Initiation fee and annual dues are 100gp.
Associated skills: Concentration, Gather Information, Heal, Knowledge History, Knowledge Local, and Knowledge Religion.
Lightbringer Benefits: Will be described in greater detail if somone joins the guild. Bards, Clerics, Paladins, and Rogues get a special substitution level benefit if they join the Lightbringers guild -- the substitution level benefit is retroactive (so if you join at level 6 and there is a level 1 substition level, you could opt to trade out your original level 1 ability for the substitution ability).