Endur's Return to TOEE part 2

Kerywn and the other members of the party notice a bad smell coming from the north (areas 11-13 on the map).

When the party looks in the room to the south (room 14), they see large bins made of iron with open tops and large amounts of dirt and grime. Raner recognizes the bins as the type that would be used for ore by the dwarves when they mined this area.

(What does the party want to do next, explore the north into the bad smelling area, explore the south into the mining area, or deal with the dog-like creature as large as an elephant and the human and gnollish warriors in the rooms beyond the large dog)
 

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Toriah looks at the others and says softly, "I'd like t' get rid of all th' ones we c'n find . . . so none of them sneak up on us later."
 

"Yeah, except I don't like the idea of fighting a hedgehog-dog the size of an elephant, so I suggest we explore the other pathways first."
 

Xaod says,
"Surely its better to attack with surprise than risk being attacked by surprise once the ones behind the door realize we have slain their guards?

"Against a creature the size of an elephant, I will use my shield and rely upon the enchantments Lylamwyn placed on it.

"Or maybe Belaver could make friends with the creature and it could become his new companion?"



From Kerwyn's description of a gaunt canine-like creature the size of an elephant with a huge maw and a mane of quills, Lylamwyn thinks the creature is probably is some sort of mutated abomination or demonic canine.

Xaod adds,
"I was just kidding about making friends with the creature. Even from here, I can sense an overwhelming taint of evil about it. It must be destroyed."
 
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Raner Bluestone

Endur said:
The hall is wide and long, the walls plastered taupe and painted with murals of demons, human sacrifice, devilish revelry, monsters destroying and devouring humans, and people being ravaged by the power of wind, whirlpools, blazing flames, and landslides. These disturbing scenes continue down the length of this subterranean avenue.[/color]

"Well I can't say I'm too fond of what they've done with the place."

~later~

"I agree with Xaod, I don' want them bringing that beast up behind us later. Although I'm not sure how to keep it from causin a racket while we fight it."
 



Lenya

“Hmmm... did any of the guards survive? I could try a new trick I've learned and make him my friend. Maybe he could tell us a little about this place... or how to keep this doggything at bay.”
 


Lenya

After checking the guards, Lenya says: “Doesn't look like it. Maybe when we meet the next ones, we could try to not kill them all.”
 

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