Endur's Return to TOEE part 2

"I would be most delighted to meet your Mistress," Kerwyn says with a bow. "However, before we can depart, I must go see my new minions. I have secured some weak-minded fools to further the cause of the Dark Lord, but they are not worthy of being graced by the Temple just yet."
Kerwyn thinks for a moment.
"Let us meet half an hour's ride from the city in [time period]. It should give me the time to have my minions gather enough supplies for the travel."

OoC: Replace time period with an approriate time for Kerwyn to get back, gather everybody and explain the situation, and get to the meeting place a bit early. Well, as well as he can aproximate, at least.
 

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Kerwyn's plan works. The evil warriors agree to his suggestion. Kerwyn travels with the three minions of the Old One towards Verbobonc without incident.

Once they near Verbobonc, Kerwyn separates from the three evil warriors.

Kerwyn goes and informs the other members of the party of the evil warriors he met in the Temple of Elemental Evil. The party, including Belaver and Craven who have returned from their trips, leave the city of Verbobonc to go to the meeting place that Kerwyn specified.

The three evil warriors are not at the meeting place. After waiting several hours for Kerwyn's new friends, the party gives up and returns to the city of Verbobonc.

Their preparations complete, the party follows their remaining clue to travel to the Orcish trading post of Rastor in the Lortmil Mountains.

The well-armed party scares bandits away, two wagons and two armored mounted warriors are more than most bandits dare to attack.

The party takes a longer route to Rastor, traveling through the Kron Hills. The Fog plays strange tricks on the party. Fantastic Castles and strange creatures appear and disappear before your eyes.

The party members visits several gnome villages, inquiring as to whether any of the gnomes have found the legendary mineral known as mithril. The gnomes are wary of outsiders, and accuse the party of being tax collectors. The party denies the charge of being tax collectors, but the gnomes only seem to accept Craven, Lylmawyn, Toriah, and Xaod's protestations of innocence, the rest of the party receives distrustful glances and many accusations of being "revenue agents" (Diplomacy: Craven 14, Raner 5, Toriah 17, Kerwyn 5, Belaver 1, Lylamwyn 20, Lenya 9, Xaod 26).

After talking to many merchants, (Gather Information: Lenya 10, Lylamwyn 12, Belaver 5, Kerwyn 20, Raner 13, Craven 15, Toriah 20) Kerwyn and Toriah find a merchant named Bink who knows a merchant whose cousin claimed he knew a merchant who once bought and sold some mithril. The gnome, Bink Veriusius ("My friends call me Binky"), claims he was bankrupted by taxes from the Viscount of Verbobonc, otherwise he would love to obtain the mithril for you. If you are willing to invest in his business activities and give him an upfront order for the mithril, he is willing to track down the alleged cousin and see if mithril can be obtained. He reckons it might take months to purchase a mithril chain shirt.

A gnomish girl warns Lenya to beware of the Wicked Witch of the West.


The party leaves the gnome settled lands, and approaches the Orcish Trading Post of Rastor.

Belaver flies over the Trading Post in the form of an Eagle, scouting. He sees three large wooden buildings (of appearently human construction) and one small stone building. There are at least thirty crude huts and lean-tos and tents scattered around the main buildings. Many animals. Wagons of trade goods. There is also a pen that contains half a dozen large boars, boars large enough to carry an armored orc warrior.

Belaver estimates the size of the settlement as having roughly two hundred inhabitants. Belaver sees many Orcs, as well as some humans and members of other races.
 


Lenya

Lenya enjoys traveling in her new outfit, the soft leather being very comfortable.

In the Kron Hills...

Lenya tells Binky, that she would pay a good sum for such a fabulous armor, but right now does not have enough coins to risk them, however, she might come back to that offer in future and asks the gnome to keep his eyes and ears open, it would surely be worth it for him.

Not knowing who this Wicked Witch of the West is, Lenya will ask her companions about her and if they can't help her, someone who might.

Then they are off to Rastor...

“Uhm... that's a whole lot of orcs. Two-hundred you say? Erm, why again are we here? I'm a bit confused with all the different places we have visited and heard of,” Lenya asks flashing a somewhat shy smile.
 


Xaod says, "Burp! Ask the wiz."

Lylamwyn retrieved the following message from the locked chest on the wagon previously owned by the evil cultists.

The Message

Master Dunrat,

Praise the Lord of Decay!

Proceed to the ruined moathouse outside of Hommlet and recover what artifacts you can from The Pit. Take with you only those whom can be trusted with this sacred duty. Walk in shadow, for while much of Hommlet have become complacent they are those who are ever wary for signs of trouble. Secure in secret a base of operation in Hommlet and keep prying eyes away from the moathouse.

When you have finished with the excavation you must seal The Pit and then return the artifacts to the Temple of All-Consumption. Fresh horses can be obtained from Tal Chammish in Rastor if necessary to haul whatever you find back to the crater.

Do not fail me.

Blessed Destruction!

Naquent
 
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When Lenya was traveling through the gnomish villages, she heard folklore about a terrible wicked witch that stole gnomish children and flew away into the west. The adults she talked to did not believe in the wicked witch, but the children she talked to believed in the wicked witch.
 

Lenya

“Ahh, right. The fresh horses. Hmm... but how does that help us? They surely won't accept us with open arms and tell us where to find this temple... any ideas?”
 

"Don't we still have some of those robes? Perhaps some of our... sneakier friends could attempt to talk to Tal Chammish," Craven opins.

His time learning about the Order of the Chalice had left his head so stuffed with information he was astounded his helmet fit in the morning. He was going to have to spend many hours in prayer and contemplation to see if he could learn the deeper truths behind them...
 

The Mighty Lortmils

The great Lortmil Mountains dominate the Horizon.

Rastor is located near the base of the Mountains where the Kron Hills end and the Mountains begin.

Many years ago, the Lortmils were cleansed of Orcs and Goblins during the "Hateful Wars" by an alliance of elves, dwarves, gnomes, and men. But the threat has returned as new generations of Orcs and Goblins have grown to maturity. The Gray Elves of Celene have forsaken their alliances and closed their borders. The Dwarves of the Principality of Ulek are embroiled already in a war against the Orcish Hordes of Turosh Mak in the southlands below the Lortmils. With Prince Thrommel having gone missing, and the gnomes and humans enstranged, no new alliance appears forthcoming.

For all that, the Orcs of the Lortmils do not appear to be marching to war. Rastor looks as peaceful as any small village you have seen (albeit populated by orcs).

Raner thinks the family diamond mine is within ten miles of Rastor. The dwarves of Raner's clan tunneled through an extinct volcano until the terrible day they discovered a creature of fire and darkness in the mines. He tells the party of a legendary diamond that one of the ancient leaders of his clan claimed as her own. She called it Tulian's Eye (naming it after herself); it was a diamond as big as a fist.
 

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