Nail
First Post
The equation for expected damage per attack looks like this:
A = P{D[1+Pc(Mc-1)] + Db}
where
A = average damage per attack
P = Probability to hit, as a fraction
D = average weapon damage plus Str, Magic, etc
Pc = Probability to Threaten, as a fraction
Mc= Critical Multiplier
Db = Bonus Damage dice that are not multiplied by a confirmed critical
Keep in mind that at low probabilities to hit, the Pc gets smaller than the normal value:
Pc = Min (threat range/20, P)
A = P{D[1+Pc(Mc-1)] + Db}
where
A = average damage per attack
P = Probability to hit, as a fraction
D = average weapon damage plus Str, Magic, etc
Pc = Probability to Threaten, as a fraction
Mc= Critical Multiplier
Db = Bonus Damage dice that are not multiplied by a confirmed critical
Keep in mind that at low probabilities to hit, the Pc gets smaller than the normal value:
Pc = Min (threat range/20, P)
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