Oh, agreed. My sarcasm was perhaps not clear enoughHaving a disease, especially one that can outright kill you, potentially better or worsen every time you take a short rest is ludicrous.
I could totally see a curse or effect that would steal your encounter powers triggering on short rests, but that's within the bounds of the short rest framework.
Yeah. . .he was adapting an adventure path from 3.5, and having a tough time of it. Not being a seasoned or experienced 4e DM he was modeling everything after disease, like ability drain, poisons, and diseases. Nobody said anything, even the more experienced players, I think just to keep the mood light (criticism and the like can sometimes backfire? I'm not sure about other folk's motivations, but that was surely mine).
No real serious mistakes were made, but that one session sticks out for its silliness. It just hammers home the point - *I am not allowed to play casters, ever*
Jay