Character Name: Alicia Snowflake
Player Name: Thels
Dungeon Master: Jemal
Race&Gender: Wood Elf Female
Class&Level: Fighter6/Sorceror6/Arcane Archer10/Eldritch Knight10
Alignment: Neutral Good
Deity: Corellon Larethian
Size: Medium
Age: 201
Height: 4'7"
Weight: 84lb
Skin: Fair White
Eyes: Large Blue
Hair: Long Blond
Base Race Level Age Inher Items Final
Strength: 18 +2 -1 +5 +6 30 (+10)
Dexterity: 18 +2 -1 +5 +6 30 (+10)
Constitution: 8 -2 -1 +5 +6 18 ( +4)
Intelligence: 8 -2 +1 +5 +6 20 ( +5)
Wisdom: 8 +1 +5 +6 22 ( +6)
Charisma: 18 +8 +1 +5 +6 38 (+14)
+1 Competence, +1 Luck Bonus to all Ability Checks
Fortitude Save: +32 (+15 Base, +6 Epic, + 4 Con, +5 Resistance, +1 Competence, +1 Luck)
Reflex Save: +32 (+ 9 Base, +6 Epic, +10 Dex, +5 Resistance, +1 Competence, +1 Luck)
Will Save: +28 (+ 9 Base, +6 Epic, + 6 Wis, +5 Resistance, +1 Competence, +1 Luck)
+2 Racial Bonus against all Enchantment spells and effects
Melee Attack: +33/+28/+23/+18 (+17/+12/+7/+2 Base, +6 Epic, +10 Str)
Ranged Attack: +33/+28/+23/+18 (+17/+12/+7/+2 Base, +6 Epic, +10 Dex)
Initiative: +14 (+ 4 Feat, +10 Dex)
Spell Resist: +40 (+40 Item)
Max Weight: 533 (Light), 1066 (Medium), 1600 (Heavy)
1600 (Over head), 3200 (Off ground), 8000 (Push or drag)
Movement Speed: 30/x4 (Light), 20/x4 (Medium), 20/x3 (Heavy)
Armor Class: 39 (+8 Armor, +10 Dex, +5 Natural Armor, +5 Deflection, +1 Insight)
Hit Points: 291 (of 291)
Experience: 512000 (need 528000)
Languages: 2 (2 Racial)
Common
Elven
Skills: 88 (4/level)
Bluff +18 (+ 0 Ranks, +14 Cha, +3 Competence, +1 Luck)
Diplomacy +18 (+ 0 Ranks, +14 Cha, +3 Competence, +1 Luck)
Disguise +18 (+ 0 Ranks, +14 Cha, +3 Competence, +1 Luck)
Gather Info +18 (+ 0 Ranks, +14 Cha, +3 Competence, +1 Luck)
Handle Animal +23 (+ 5 Ranks, +14 Cha, +3 Competence, +1 Luck)
Hide +16 (+ 0 Ranks, +10 Dex, +5 Competence, +1 Luck)
Intimidate +18 (+ 0 Ranks, +14 Cha, +3 Competence, +1 Luck)
Listen +19 (+ 7 Ranks, +6 Wis, +1 Competence, +1 Luck, +2 Race, +2 Feat)
Move Silently +16 (+ 0 Ranks, +10 Dex, +5 Competence, +1 Luck)
Perform +18 (+ 0 Ranks, +14 Cha, +3 Competence, +1 Luck)
Ride +21 (+ 7 Ranks, +10 Dex, +1 Competence, +1 Luck, +2 Synergy)
Spellcraft +41 (+34 Ranks, +5 Int, +1 Competence, +1 Luck)
Spot +56 (+35 Ranks, +6 Wis, +10 Competence, +1 Luck, +2 Race, +2 Feat)
+59 in daylight thanks to Familiar
Search +18 (+ 0 Ranks, +5 Int, +10 Competence, +1 Luck, +2 Race)
+1 Competence, +1 Luck Bonus to all other Skill Checks
Race Abilities:
Immunity to Sleep Spells and Effects
Lowlight Vision
Weapon Proficiency: Longsword, Rapier, all Bows
Detect Secret Doors
Class Abilities:
Armor Proficiency: All
Shield Proficiency: All
Weapon Proficiency: All Simple and Martial
Summon Familiar
Enhance Arrow: +5
Imbue Arrow
Seeker Arrow 1/day
Phase Arrow 1/day
Hail of Arrows 1/day
Arrow of Death
Basic Feats:
Far Shot
Precise Shot
Rapid Shot
Improved Precise Shot
Manyshot
Leadership
Eschew Materials
Bonus Feats:
Point Blank Shot
Improved Critical: Longbow
Improved Initiative
Weapon Focus: Longbow
Weapon Specialization: Longbow
Epic Feats:
Distant Shot
Epic Leadership
Epic Weapon Focus: Longbow
Epic Weapon Specialization: Longbow
Spells Known: 9/5/5/4/4/4/3/2
Spells per Day: 6/16/16/15/15/9/9/6
Cantrips:
Acid Splash: Orb deals 1d3 acid damage.
Detect Poison: Detects poison in one creature or small object.
Detect Magic: Detects spells and magic items within 60 ft.
Read Magic: Read scrolls and spellbooks.
Light: Object shines like a torch.
Disrupt Undead: Deals 1d6 damage to one undead.
Mage Hand: 5-pound telekinesis.
Open/Close: Opens or closes small or light things.
Prestidigitation: Performs minor tricks.
1st Level Spells:
Shield: Invisible disc gives +4 to AC, blocks magic missiles.
Identify: Determines properties of magic item.
True Strike: +20 on your next attack roll.
Charm Person: Makes one person your friend.
Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
2nd Level Spells:
Acid Arrow: Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.
Web: Fills 20-ft.-radius spread with sticky spiderwebs.
See Invisibility: Reveals invisible creatures or objects.
Invisibility: Subject is invisible for 1 min./level or until it attacks.
Darkvision: See 60 ft. in total darkness.
3rd Level Spells:
Arcane Sight: Magical auras become visible to you.
Fireball: 1d6 damage per level, 20-ft. radius.
Fly: Subject flies at speed of 60 ft.
Phantom Steed: Magic horse appears for 1 hour/level.
4th Level Spells:
Secure Shelter: Creates sturdy cottage.
Locate Creature: Indicates direction to familiar creature.
Charm Monster: Makes monster believe it is your ally.
Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
5th Level Spells:
Cloudkill: Kills 3 HD or less; 4-6 HD save or die, 6+ HD take Con damage.
Break Enchantment: Frees subjects from enchantments, alterations, curses, and petrification.
Hold Monster: As hold person, but any creature.
Cone of Cold: 1d6/level cold damage.
6th Level Spells:
Greater Dispel Magic: As dispel magic, but +20 on check.
Greater Heroism: Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Disintegrate: Makes one creature or object vanish.
7th Level Spells:
Summon Monster VII: Calls extraplanar creature to fight for you.
Greater Teleport: As teleport, but no range limit and no off-target arrival.
Weapons:
+1 Speed Composite Longbow (+10 Str Bonus) of Flaming, Icy and Shocking Burst
To Hit +43/+43/+38/+33/+28, Damage 1d8+22 +1d6fire +1d6cold +1d6electricity,
+1 To Hit/Damage within 30 feet, To Hit +43/+41/+41/+36/+31/+26 with Rapid Shot,
Crit 19-20/x3 +2d10fire +2d10cold +2d10electricity, Range Sight, Mediumsized, Piercing
+5 Quarterstaff, Rod of Silver Wyrm
To Hit +38/+33/+28/+23, Damage 1d6+15, Crit 20/x2, Mediumsized, Bludgeoning
Equipment:
Explorer's Outfit
Belt of Giant Strength +6 1lb 36000gp
Boots of Great Stealth and The Winterlands 1lb 247000gp
Cloak of Charisma +6, Resistance +5,
Eyes and Epic Spell Resistance 2lb 652000gp
Gloves of Storing (each) and Dexterity +6 76000gp
- Longbow (see weapons) 3lb 201400gp
- Quarterstaff (see weapons) 4lb 1782200gp
Greater Bracers of Archery and Armor +8 1lb 114000gp
Circlet of Intellect +6, Persuasion, Telepathy,
Comprehend Languages and Read Magic 3lb 109400gp
Amulet of Natural Armor +5, Health +6 and Wisdom +6 194000gp
Ring of Wizardry I, Wizardry II and Wizardry III 170000gp
Ring of Wizardry IV and Protection +5 200000gp
Quiver
- Arrows (20) 3lb 1gp
Howard's Handy Haversack 5lb 2000gp
- Arrows (400) 60lb 20gp
- Cold Weather Outfit 7lb 8gp
- Cold Weather Outfit 7lb 8gp
- Crowbar 5lb 2gp
- Everburning Torch 1lb 110gp
- Explorer's Outfit 8lb 10gp
- Harp of Charming 5lb 7500gp
- Luckstone 20000gp
- Miner's Pick 10lb 3gp
- Pearls (20) 1000gp
- Silk Rope 5lb 10gp
- Sledge 10lb 1gp
- Tan Bag of Tricks 6300gp
Clear Spindle Ioun Stone 4000gp
Dusty Rose Prism Ioun Stone 5000gp
Dark Blue Rhomboid Ioun Stone 10000gp
Indescent Spindle Ioun Stone 18000gp
Pale Green Prism Ioun Stone 30000gp
Orange Prism Ioun Stone 30000gp
Other Expenses:
Summon Familiar (Hawk) Materials 100gp
Manual of Gainful Exercise +5 137500gp
Manual of Gainful Exercise +5, Donated to Cohort 137500gp
Manual of Quickness of Action +5 137500gp
Manual of Quickness of Action +5, Donated to Cohort 137500gp
Manual of Bodily Health +5 137500gp
Manual of Bodily Health +5, Donated to Cohort 137500gp
Tome of Clear Thought +5 137500gp
Tome of Clear Thought +5, Donated to Cohort 137500gp
Tome of Understanding +5 137500gp
Tome of Understanding +5, Donated to Cohort 137500gp
Tome of Leadership and Influence +5 137500gp
Tome of Leadership and Influence +5, Donated to Cohort 137500gp
Total Weight: 141lb
Money: 3380pp, 114gp, 119sp, 110cp