Zil said:Erg, really? What is this game now? Some kind of form of Xena Warrior Princess where the characters are practically godlings/demigods (or at least on a level where they can wrestle with a titan and win).
Pretty much. D&D has always done classical myth better than anything else. Quests, face stabbing, stealing their stuff, affronting the gods... all that good stuff. Its always fallen down more often when you introduce the modern anachronisms in the current low in the fantasy genre.
What stupidly large numbers in 3E? Strength modifiers for huge creatures? Or am I missing anything.
Exactly those. Hit points accelerated off at an exponential rate, and between the strength score and BAB of large creatures, the d20 roll really didn't matter.
On the giant article- the addition of earth shock helps the titan immensely. An area stun effect puts gives it a definite sense of danger. Particularly since it can smack you in the face twice right afterwards.
Other thoughts: Primordial language, eh? Interesting.