kreynolds said:
Of course I did. But it was so obvious that your statement was worthless that I didn't bother. You offered nothing but your opinion that the spell "sucked", which isn't even a factor in this discussion. The point was that you can easily gain a bonus to a stat higher than +6 via a non-epic spell. You offered nothing.
"Nothing"? "Worthless"? How is "That doesn't apply because the duration is too limited" nothing? How is "that doesn't really represent epic because it has so many restrictions" nothing?
Why didn't you say "I don't agree with your argument and want to hear it again"?
No, you were just condescending: "Wow. That's very informative. You should write a paper about that."
Are you surprised that got a hostile response?
More appropriately, I called you out. You had no argument. The only thing you offered was a baseless and weightless opinion. "Spell still sucks, though." is as worthless as saying, "Oh yeah? Well my dad can kick your dad's butt!" or "Well, you're a poo-poo head!". Do the world a favor and behave while you're in a grocery store.
Bite of the werebear gives an extremely short-lived and extremely restricted bonus. I argued that it was not an appropriate guide. The spell denies the use of weapons, but you need either high strength or high enhancement weapons to affect most CR 18+ creatures. Als, the spell is available only to Sorcerers, Wizards, and Druids. Historically
not the best melee characters, and historically very low hp characters. The +16 Str and +8 Con is there to give you a chance to survive in melee (a bad chance, too, as those hp go away in 2 minutes or less).
Exactly zero of those things are true about a higher level GMW which allows +6 and higher enhancement bonuses.
Me saying the spell "sucks" means that the spell, while giving massive bonuses on an epic numeric level, does
not live up to the promise of an epic level bonus.
Therefore, it is a poor example. The argument is that the restirictions placed on the spell keep it from granting true epic bonuses.
And you still haven't dealt with the fact that epic enhancement and epic DR are built to work together. You shouldn't give that defense away. Everything in the ELH implies that epic levels and standard levels should be kept as separate as possible. Non-epic PCs shouldn't have access to epic powers. Overcoming DR xx/+6 includes that.