EPIC M&M (OOC Thread)

Status
Not open for further replies.
Elementor said:
I think Monica is like the Sahara desert. No one realy owns it. But it will lie spread out in front of you for anyone that wants to visit.

Now that is not only funny, but likely very true.
 

log in or register to remove this ad

OK I have a math/rules problem here.

The damage saves I've had to do were DC 14. OK, if we add the protection (7 points from growth 7)to this, we get a base save of 21. Thus the weapons in question have a power level of 6 (21-15). However the way protection works is that if the attack is of a lower power level than the protection, the attack has no effect. Thus, the rifles should just bounce off. Are you using some variant rules I don't know about?

buzzard
 

buzzard said:
OK I have a math/rules problem here.

The damage saves I've had to do were DC 14. OK, if we add the protection (7 points from growth 7)to this, we get a base save of 21. Thus the weapons in question have a power level of 6 (21-15). However the way protection works is that if the attack is of a lower power level than the protection, the attack has no effect. Thus, the rifles should just bounce off. Are you using some variant rules I don't know about?

buzzard
Your math is right, and yup, we do use the alternate rule where damage is ignored if it is reduced below -5, but otherwise, can still harm you, but has a much reduced chance to do so. I was trying to find the alternate rule, but think I can find it right now? Noooo.

Anyway, it's the same rule I've been applying the whole while. It lets you (and the crooks too) actually have a shot at harming people who are nigh invincible, though I think I applied one part wrong in that it should just be stun damage if the damage bonus is reduced below zero. I'll fix that up on the next post.
 

Elementor
Vince needs to get closer to use flight with move by attack. Remember, you are still limited to two half actions. One half action is attack, the second is movement. Move by attack lets you move, attack and move, where a normal person can only move up and attack (or attack, then move away). Both attack and movement are still treated normally though.

So, in this case, you can combine an attack with 40 feet of flight movement (or 65 feet of running movement), either before or after or before AND after your attack.

Also, if I wasn't being clear, he's blocking the path. To get by him will require either him to be dead or a DC 25 acrobatics check. He is here to stop you from giving chase :)
 

Calinon said:
Elementor

Also, if I wasn't being clear, he's blocking the path. To get by him will require either him to be dead or a DC 25 acrobatics check. He is here to stop you from giving chase :)

Ok, party pooper it's edited.
 

Party pooper indeed! You already mostly foiled Split's plan to keep you safely contained. You aren't supposed to be able to actually fly... just flutter.
 

Found a nifty tool someone made to put movement in feet into mph as well. I'll add it to the site once I simplify it, but basically, using half/full/sprint:

Movement 30 (3/7/14 mph; 5.5/11/22 kph)
Movement 40 (5/9/18 mph; 7/14/28 kph)
Movement 50 (6/11/23 mph; 9/18/36 kph)
Movement 65 (7/15/30 mph; 12/24/48 kph)

Using super speed bonuses, something I don't allow outside of normal combat, you move um... very fast!

Anyway, I just found this rather interesting. Most movement rates are not enough to keep up with, say, a speeding car, and flying place to place yourself without super speed would greatly increase your travel time.

Kind of pondering how using sprint with super speed would even help stop a guy running from you in a car, since you can't do anything but sprint if you are sprinting, even with heroic surge. I might have to ask Steve Kenson that one.
 

Calinon said:
Feeling the beam press back against her, Michelle presses her powers on as the heat from the meeting energy beams builds. The energy beam creeps steadily closer to Michelle as Split cackles insanely.

Why do I get the feeling that this is going to be very, very painfull?
 

Naw, you still have your force field. And Johan is armed now. You'd be in big trouble if it was just you against him.

You guys really kick Split's butt, just he's good at getting the drop on you. Once you get past that, you guys have repeatedly kicked his collective butts, especially since all his doubles are one hit wonders. He's probably developing a complex.

My sneaky mercenary is the bane of your existence, isn't he. Especially the cannon wielding psycho Split. Just think... that's the double of Kevin's that managed to become real.
 

Calinon said:
My sneaky mercenary is the bane of your existence, isn't he.

Yes, yes he is, if Michelle ever catches the real split she is going to kick his ass all over the place.
 

Status
Not open for further replies.
Remove ads

Top