Cheiromancer
Adventurer
The main cost seems to be the phylactery; 120 000 gp and the Craft Wondrous Item feat. The MM entry suggests that if you make a phylactery you become a lich automatically. Ascent to Lichdom would allow you to turn lackeys into liches, but they would be liches without phylacteries, which limits their power greatly. Better than a necropolitan, I suppose, but not quite as good as true liches.Greybar said:Well, by the book turning yourself into a lich is expensive, though it would make more sense for that cost to be the power component, perhaps. The cost difference between being able to do this only for yourself, or then for all your lackeys, is one that would naturally draw attention.
I've never understood why lich characters have a LA. Characters who spend a lot of time and money crafting magic items will be more powerful than characters who haven't, but they don't get a LA. Why should a character who makes a phylactery get a LA?
The key to the transmorgrification spells (instantaneous transformations) seems to be here. I don't think LA is relevant, though. A caster's CR doesn't change because of spells he casts (summonings, buffs, etc.); it shouldn't change because of any spells he casts on himself. If his CR doesn't change, I don't see why his LA should change. Though maybe he should have to spend xp (like Sep's formula for permanent spells). That would make a lot of sense; it's like paying 25 000 xp to get a +5 inherent bonus. Or like paying off a LA according to the UA rules.Greybar said:I was also mulling that permanently shapechanging yourself is a parallel track. With a flexibility factor built into the design for the final form (and its CR), this could quickly lead to a caster making a spell so that they can boost up their physical self to a new, more powerful form every time they gain more Spellcraft. So let's say you're level 22, shapechange yourself into a CR28 creature (LA6+ChL22), work hard to gain a level and the riches/sacrificial-targets to cast the spell again to get yourself to be a CR30 (LA7+ChLvl23), repeat. Everytime you visit this character, it seems, he is in a new form and eagerly working to research what is next form should be. It is perhaps a more complicated approach to the fortify-seed approach to increasing power, but quickly stepping to a form with a longer lifespan (human -> drow, for instance) has its appeal as well.
I could easily see characters acquiring celestial/half-celestial templates, or becoming half-dragons or fey or whatever. In fact Eadric and Ortwin(e) are both prime examples. Having epic magic mediate these changes seems sensible enough.