• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[epic] Troubleshooters for the gods (PC's please)

Ranger Rick said:
Above is my background. I have never created a character above 20th level. I would like some help in figuring out those added in things needed for that level. Should I do 20th level character and look for guidance on how to increase him an additional 24 levels?

Wouldn't suggest it. Epic characters are more effective when they're Created AS epic level.. Or you could just tell us what you want your character to do, and let us give you ideas on how to achieve it. Personally, I'm having FUN with mine...
 
Last edited:

log in or register to remove this ad

Jemal said:
Wouldn't suggest it. Epic characters are more effective when they're Created AS epic level.. Or you could just tell us what you want your character to do, and let us give you ideas on how to achieve it. Personally, I'm having FUN with mine...


He would be a rogue with maxed out listen/spot/search skills. I figure 1 level of shawdow dancer to get a hide skill, if needed maybe a fighter level or two to get additional feats. Maybe even a few duelist as well. Not sure about that though. But for the most part roughly 40 levels of rogue. I almost done creating the 1st 20 levels as a rouge so there is no watering down of those abilities.
 

A work in progress. Orion basics...

Name: Orion Arathain

Class: Ranger 11/Wizard 9/ Eldritch Knight 10/ Archmage 5/ Bladesinger 9
Race: High Elf
Alignment: Lawful Good
Deity:
Age: 350
Gender: Male
Height: 5’5”
Weight: 145 pounds
Eyes: Blue
Hair: Red
Skin: Fair

BASE Ability Scores: Str: 12/Dex: 18/Con: 12/Int:20 /Wis: 14/Cha: 16
HP: (11d8+9d4+10d6+5d4+9d8+44 Con)
AC: (+4 Dex)
Init: + (+4 dex)
BAB: +27/+22/+17
Saves: Fort: +23/ Ref: +26/ Will: +23

Equipment Modified Ability Scores: Str: 12/Dex: 18/Con: 12/Int:20 /Wis: 14/Cha: 16
HP: (11d8+9d4+10d6+5d4+9d8+44 Con)
AC: (+4 Dex)
Init: + (+4 dex)
BAB: +27/+22/+17
Saves: Fort: +23/ Ref: +26/ Will: +23


Attacks:
Melee: +27/+27/+22/+17, Melee off hand: +27
Ranged: +27/+22/+17

Racial Abilities:
As Elf

Class Abilities:
Favored Enemies: Magical beasts, Abberations, Goblinoids.
Track
Wild Empathy
Combat Style Mastery (Two Weapons)
Endurance
Animal Companion (Not used)
Woodland stride
Swift Tracker
Evasion
Familiar (Improved)
Scribe Scrolls
Bladesong style
Lesser and Greater Spellsong
Song of Celerity 2&4th

Ranger spells:
1st : 2
2nd: 2
3rd :1

Bladesinger Spells:

Arcane Spells: (As 23rd level caster)
Cantrips:
1st Level:
2nd Level:
3rd Level:
4th Level:
5th Level:-1
6th Level:-1
7th Level:-2
8th Level:-1
9th Level:

High Arcana:
Mastery of Elements
Mastery of Shaping
Spell Power (As 24th level)
Mastery of Counterspelling
Spell Like ability (Plane Shift)

Feats:
Skill focus (Spell Craft), Spell Focus Conjuration, Spell Focus Evocation, Weapon Focus Longsword, Combat Casting, Combat expertise, Dodge, Eschew Materials, Mobility, Spring Attack.
8 Left


Skills: (Ability + Ranks + Misc.)
Hide +0 (+4 Dex, 14 ranks)
Move Silently +0 (+4 Dex, 14 ranks)
Listen +0 (+2 Wis, 14 ranks)
Search +0 (+5 Int)
Spot +0 (+2 Wis, 14 ranks)
Knowledge nature + (+2 Wis, 14 Ranks)
Survival + (+2 Wis, 14 ranks)
Knowledge Arcana + (+5 Int, 33 Ranks)
Spellcraft + (+5 Int, 33 Ranks)
Balance + (+4 Dex, 11 ranks)
Concentration + (+2 Con, 14 ranks)
Tumble + (+4 Dex, 11 ranks)
Perform Dance + (+2 Cha, 11 ranks)
Perform Sing + (+2 Cha, 11 ranks)

Languages:
Elven, Common, Celestial, Infernal, Abyssal, Goblin and

Gear: (Total weight: w)


Physical Description:


Personality:
 

Not to put a too fine point on it, but it would REALLY help if there were some basics out there on character generation from the GM. Epic Spellcasting? Craft rules/XP overflow for item crafters? What's getting nerfed/some basic rules (like the point buy tally and equipment GP available we've all been discussing). There's not much further I can go with an Epic wizard until. For instance:

Feats Eschew Materials, Combat Casting, Scribe Scroll, Spell Penetration, Quicken Spell, Greater Spell Penetration, Craft Rod, Craft Wondrous Item, Forge Ring, Craft Magic Arms & Armor, Maximize Spell, Craft Wand, Craft Construct, Epic Spellcasting, Craft Epic Magic Arms & Armor, Ignore Material Components, Improved Spell Capacity (x2), Multispell (x2), Enhance Spell, Craft Epic Wondrous Item, Craft Epic Rod, Still Spell, Automatic Still Spell, Automatic Quicken Spell, Epic Spell Penetration, Forge Epic Ring, Efficient Item Creation
IF
Craft rules suck for this game then non-Epic craft feats are Empower Spell, Enlarge Spell, Chain Spell, Extend Spell, Heighten Spell, Silent Spell and Epic craft feats are Automatic Quicken Spell (2 more times), Multispell (x2) & Improved Metamagic
IF
Epic Spellcasting vanishes/is nerfed then Epic Spellcasting become one more Automatic Quicken Spell

Not only do I need to know what my character looks like after feating him, I can't be bothered to buy equipment until I know what the rules I'm going to buy anything under are like. And if, by more concise overview of the campaign I think that Knowledge: Nobility is going to be absolutely useless I want to change that too.
 

Race: Thri-Kreen
What book's Thri-Kreen from.
STR: 49 (+20) (6pts + 2racial + 4template + 12enchantment + 8size + 4morale + 5inherent)
DEX: 39 (+14) (6pts + 4racial + 2template + 12enchantment + 2morale + 5inherent)
CON: 43 (+16) (6pts + 4template + 12enchantment + 4size + 4morale + 5inherent)
INT: 21 (+5) (2pts - 2racial + 2template + 6enchantment + 5inherent)
WIS: 48 (+19) (10pts + 2racial + 4template + 9levels + 12enchantment + 5inherent)
CHA: 21 (+5) (2pts - 4racial + 4template + 6enchantment + 5inherent)
How'd you get the Morale Bonuses? Elation'll give you +2 Morale to STR and Dex, but where's the rest coming from?

AC: 110 (10base + 14dex + 19wis + 5monk + 3dervish + 16armor + 4shield + 9natural + 5luck + 5deflection + 5morale + 5sacred + 5insight + 5perfection + 1dodge - 1size)
Touch: 85
Flat-Footed: 98
Flat-footed Should be: 95 (10base + 19wis + 5monk + 3dervish + 16armor + 4shield + 9natural + 5luck + 5deflection + 5morale + 5sacred + 5insight + 5perfection - 1size)

EQUIPMENT
OK.. looooooots of addition errors here.
Head Slot - Headband of Gutor
+12 Enchantment to Wisdom, Strength, Constitution and Dexterity, 4,680,000
UM... This is a LOT more than that.. I work it out to 10,800,000.
Eye slot - Mask of Beauty
+6 Enchantment to Intelligence and Charisma, 117,000
Should be 126,000
Neck slot - Amulet of Mighty Fist
+5 Enchantment bonus to Unarmed Attacks, 150,000
that's allright.
Torso slot - Impenetrable Vest
+5 Luck, Deflection, Morale, Sacres, Natural, Insight and Perfection bonus to AC, 634,375
Don't know what Perfection comes from so can't price this.
Waist slot - Belt of Supreme Intervention
Continous Righteous Might, Valient Fury, Greater Heroism, Divine Power, Haste, Divine Favor, Elation, Shield, 1,998,000
OK need to know where Valiant fury's from and what Caster Level all the spells are at.
Wrist slot - Bracers of Epic Soulfire Armor
+16 Soulfire Armor, 4,000,000
Works.
Shoulder slot - Cape of Protection
+10 Resistance, +5 Luck, Deflection, Insight, Sacred, Morale and Perfection to Saves, 1,462,500
Again.. perfection=unknown to me.
Hand Slot - Gloves of Emergencies
Mass Heal (CL25), 5/day, Planeshift, 3/day, Greater Teleport, 10/day, Miracle, 3/day, True Ressurection 3/day, Time Stop, 3/day, Mordekainen's Disjunction, 3/day, 2,110,740
OK Assuming these're all CL25 (The minimum since that's what you've got Mass Heal at)
These should cost... 2,475,000
Money 329,121
Don't know how much we're starting with, but assuming 20 Mill for 44th lvl you are 5,164,139
in debt.

Race:
Thri-Kreen:
Darkvision 60 ft.
Multiple Limbs
Natural Attacks
Poison: Bite, initial 1d6 dex, secondary paralysis. Dc11+con
Leap: +30racial on jump
Again.. where's it from?
 


AmorFati said:
Thri-Kreen is from the EPH.
As for my items, here's the spreadsheet I've used.

Morale to Stats are from some of the continuous spells.

k, the morale bonus from the spell should be +2, not + 4, I still have not found Valiant fury, and where did you get natural armor +9? you should get +5 from your item and +3 racial. Lastly, where do you get a perfection bonus from?
 
Last edited:

Also, Albedo and I would like to apologize for all this critisism. We just want your character to be right, thats all.
 


Jemal said:
Also, Albedo and I would like to apologize for all this critisism. We just want your character to be right, thats all.

Nothing to appologize, constructive critisism is always appreciated!

As for Valiant Fury, it is from Complete Warrior, grants +4morale bonus on strength and constitution.

As for natural armor, i get 3 fom Thri-Kreen and 1 from Half Celestial. 5 from item.

The perfection bonuses... dunno :P
I copied the AC & Save items from the WotC boards.
 

Into the Woods

Remove ads

Top