Eric Mona says the GSL is nearly ready

Ebon Shar said:
Honestly, what settings would you like to see translated into 4th edition? Some of the settings I love, like Midnight, probably wouldnt work with the general theme of 4e, at least the theme that I've gleened from all the preview material. Likewise, Conan d20 seems a bit too gritty to translate well. I wont hold my breath that either of those settings will get the 4e treatment.
Golarion, to start with...
 

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Ebon Shar said:
Honestly, what settings would you like to see translated into 4th edition? Some of the settings I love, like Midnight, probably wouldnt work with the general theme of 4e, at least the theme that I've gleened from all the preview material. Likewise, Conan d20 seems a bit too gritty to translate well. I wont hold my breath that either of those settings will get the 4e treatment.

Midnight would seem to do well with 4e in my opinion. It is a serious points of light setting. Also, several of the classes had "tiers" for special abilities that I think would be very similiar to "talents" that 4e is using.

Midnight also has ritual spellcasting. Though whether or not it is similar to how 4e is setting it up has yet to be seen.

It would be real interesting to see how the spell system would be used. Midnight uses spellpoints and has a structure that makes powerful spellcasting difficult.

I wonder if the "Heroic Paths" in the Midnight settting, could instead be moved to "Paragon Paths".
 


Scholar & Brutalman said:
I didn't think Paizo had anything to do with Midnight or Conan.

No, but Paizo is not the only 3rd party developer. I wasn't restricting this discussion purely to Paizo.

I was not aware that the DMG was going to include a "tool kit" for adjusting the tone of a particular campaign, but I guess it makes sense when you think about it. I was basing my assumptions on the material presented solely in the preview material. That's good news then for 3rd party publishers.
 

Ebon Shar said:
Honestly, what settings would you like to see translated into 4th edition? Some of the settings I love, like Midnight, probably wouldnt work with the general theme of 4e, at least the theme that I've gleened from all the preview material. Likewise, Conan d20 seems a bit too gritty to translate well. I wont hold my breath that either of those settings will get the 4e treatment.


Hmm, I don't get why you think certain campaign settings wouldn't translate well. 4e is still old fashioned D&D, it just has streamlined rules that make it easier to run and play (at least, that's what the designers are aiming for).

The two setting that you mentioned are actually two of the settings that I think would MOST benefit from 4e. If magic items cease to be such a powerful balancing force then Midnight can do away with the annoying Heroic Paths that never quite worked for me and stick to the sheer awesomeness of the setting itself. Likewise, Conan used magic very, very rarely (Phoenix on the Sword being one of the notable exceptions, where he's temporarily given the use of a magic sword to defeat a Gorilla Demon). Both setting would thrive on the "damn the torpedoes, full speed ahead!" approach. Hell, Howard practically invented that approach.
 


Puggins said:
Hmm, I don't get why you think certain campaign settings wouldn't translate well. 4e is still old fashioned D&D, it just has streamlined rules that make it easier to run and play (at least, that's what the designers are aiming for).

The two setting that you mentioned are actually two of the settings that I think would MOST benefit from 4e. If magic items cease to be such a powerful balancing force then Midnight can do away with the annoying Heroic Paths that never quite worked for me and stick to the sheer awesomeness of the setting itself. Likewise, Conan used magic very, very rarely (Phoenix on the Sword being one of the notable exceptions, where he's temporarily given the use of a magic sword to defeat a Gorilla Demon). Both setting would thrive on the "damn the torpedoes, full speed ahead!" approach. Hell, Howard practically invented that approach.

I guess from playtest descriptions I was under the impression that 4e has a bit of a swashbuckling, Indy Jones kind of a feel. That atmosphere didn't seem to lend itself well to such gritty settings as Conan and Midnight. If, however, the tone of the new edition can be modified to reflect those settings, then perhaps the mechanics would well support them.
 


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