Scribble said:Why not? If the cards were integrated into the system, it would work just fine.
Also why release a PHB at all. Release a book of rules for things like combat, and how the dice work, and how stats work.
Character classes are just a new miniature of a "x character class" it comes with the stats already built into it.
Instead of rolling up stats, you get a number of points and "buy" your character like assembling a warband in D&D minis. Higher stats = higher point cost. Things like feats and spells and such cost more points. So, as your character levels up, you collect more points to buy more options.
DM would work the same. Challenge rating translates into a certain point cost for the DM. (if there even needs to be one anymore!)
Monsters are just more minis with a point cost and stats on a little card.
DM's job becomes assemble a warband for players to fight.
RP aspect of the RPG can be passed onto someone else.
Ok, enough spewin doom for me!![]()
I will point out that TSR's one attempt at integrating CCG style playing into the game, was with SAGA, which, from what I understand, failed. That is an assumption however, based on the fact that the game is no longer produced, and Dragonlance is once again being produced (and very well) for D&D.
Banshee