Escaping the Labyrinth

kinem

Adventurer
Since the twelve-headed beast is barring the way out, Carl unleashes a blast at it, which he hopes will also blind it.

[sblock=ooc]32 vs touch AC, 25 damage, 32 vs SR, beshadowed blast (Fort DC 22 or blind 1 round)[/sblock]
 

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Jemal

Adventurer
[sblock=Initiative order]
*now:Savlin
Darius
Ryash
Carl
Rhokkan
Hydra
[/sblock]

Carl blasts the Hydra, Causing it some minor pain but no other inconvenience as Rhokkan rushes forwards, his sword raise at the Hydra even as its dozen heads converge on him, ripping the flesh from his bones and dropping the mighty troll seemingly at the same time as his blade carves deep into it's flesh.

[sblock=ooc]
Fort Vs Blind (1d20+13=29)
AoO vs Charge (Reach) (1d20+17=28, 2d8+6=10, 1d20+17=24, 2d8+6=20, 1d20+17=18, 2d8+6=12, 1d20+17=37, 2d8+6=13, 1d20+17=34, 2d8+6=16, 1d20+17=23, 2d8+6=19, 1d20+17=26, 2d8+6=19, 1d20+17=18, 2d8+6=8, 1d20+17=30, 2d8+6=16, 1d20+17=27, 2d8+6=12, 1d20+17=34, 2d8+6=15, 1d20+17=37, 2d8+6=15)
AC(Damage): 28(10), 24(20), 18(12), 37(13)*CRIT*, 34(16), 23(19), 26(19), 18(8)*wow, all 1's both attack and damage*, 30(16), 27(12), 34(15), 37(15)*Crit*
*Confirm Crits* (1d20+17=28, 1d20+17=30).
*NOTE: I originally rolled these as AoO then realized that Rhokkan has reach also, and so wouldn't provoke. Instead, these were the Hydra's full attack.*
*NOTE to Renau1g: You forgot the -2 AC from charging, and you don't have a free move action to set your shield floating, so your AC is actually 23 this round, meaning...

Rhokkan takes a total of 183 (nonlethal) damage from the Attacks. It will take him 16 rounds to regenerate to consciousness unless healed.

[sblock]This is why you don't melee a hydra. :( it eats you.[/sblock]
[/sblock]
[sblock=map]
Code:
xxHHHxx
xxHHHxx
xxHHHxx
~~..~~~
~~RR~~~
~~RR~~~
~~..~~~
~~..~~~
~DSYC~~
~~..~~~
~~..~~~
~=Water, .=Bridge, x=Land, H=Hydra
R=Rokelsh, C=Carl, Y=Ryash, S=Savlin, D=Darius[/sblock]
 

Redclaw

First Post
Savlin moves forward, draing his blades as he goes. He bounds over the fallen troll and brings both swords together as he attacks the creature. Without missing a beat, he jumps back onto the bridge and gets out of the creature's reach.

[sblock=ooc] two-weapon spring attack, so no AoO from the hydra (25 feet to get to him, 15 back, should [put me just behind Rhokkan. Attacks 29 for 10 damage, 22 for 5 damage +1 con, 11 damage on the rend What horrible rolls. IC owes me a crit, and soon. [/sblock]
 

Walking Dad

First Post
"That creature is a cyro-hydra, immune to cold and having a dangerous breath!" Darius calls out, before attacking it with his own fiery breath.

[sblock=ooc]
Know arcane (1d20+13=22)

Enduring Fire Breath Reflex DC 24
Enduring fire breath (6d6=22)

Stats:
AC: 27 (10 base + 3 dex + 6 armour + 3 defl + 3 nat. armor + 2 shield)
Touch: 16
Flat-Footed: 24


HP: 136 / 136
DR: 2/ magic

FORT: +17 (8 base + 4 con + 5 res.)
REF: +12 (4 base + 3 dex + 5 res.)
WILL: +15 (8 base + 2 wis + 5 res.)
[/sblock]
 

Jemal

Adventurer
*OOC: Partial Update, Still awaiting actions from Ryash & Carl for full update*

Savlin rushes forwards, landing two solid blows before darting back out just in time to evade Darius' Fiery Breath as it washes over the Hydra.

[sblock=combat]
Reflex vs Fire Breath (1d20+9=24) Just makes the save, so half damage, though the Fire Vulnerability makes the total 16. (22/2X1.5=16).

Hydra takes a total of 42 damage + 1 con damage this round.
[/sblock]
 
Last edited:

kinem

Adventurer
Carl is shocked to see how quickly the beast downs the troll, but realizes that the troll will heal himself even from this.

Determined to help take the multiheaded beast down quickly, Carl decides to exploit what he presumes is the beast's mortal nature. He unleashes a blast aimed at where he guesses the beast's heart would be, and withdraws 10' just in case it's not enough.

[sblock=ooc]mortalbane beshadowed (Fort DC 22) blast, crits for total 63 damage

(no extra dice and half damage if it's an outsider)[/sblock]
 

Jemal

Adventurer
[sblock=Initiative order]
Ryash*Refocused*
Savlin
Darius
Carl
Rhokkan
Hydra[/sblock]

Savlin rushes forwards, landing two solid blows before darting back out just in time to evade Darius' Fiery Breath as it washes over the Hydra.
Ryash stays where he is, staying out of the monsters reach/sight and wondering who to help first.

Carl's precise blast cores deeply into the Hydra's chest, enraging and badly injuring it... but not enough, several heads turning their furious gaze on him as the beast lumbers forwards, stepping onto the bridge to reach it's prey with it's deadly breath. The bridge creaks under the strain but holds - for now - as the Hydra unleashes sprays of ice at the party, it's wounds continuing to heal.

[sblock=ooc]
Reflex vs Fire Breath (1d20+9=24) Just makes the save, so half damage, though the Fire Vulnerability makes the total 16. (22/2X1.5=16).

No response from Rayex for a while, so Ryash Delays/Refocuses this round.
Carl's blast successfully crits, and it is NOT an outsider, so BOOM.

Hydra takes a total of 105 damage + 1 con damage this round, but again makes with the Fast Heal. It's not dead yet, but VERY close.

Reflex Saves vs Hydra Breath(DC 21). CarlX6, SavlinX3, DariusX3 (1d20=6, 1d20=16, 1d20=8, 1d20=19, 1d20=12, 1d20=9, 1d20=13, 1d20=16, 1d20=4, 1d20=3, 1d20=16, 1d20=16)
More Saves. CarlX2, Savlin, Darius (1d20=9, 1d20=12, 1d20=5, 1d20=19)
*Forgot a couple saves the first time. Should be 8 vs Carl(you REALLY hurt it), 4 each for savlin and Darius, as they're both with 10' of each other and hit by the same blasts.
Carl+14, Savlin+14, Darius+12.
Carl fails first one. Savlin fails 3rd,4th. Darius fails his first.
Nobody has evasion... this gon' hurt.
Hydra Breath Weapon Damage (3d6=9, 3d6=15, 3d6=9, 3d6=7, 3d6=11, 3d6=5, 3d6=10, 3d6=11, 3d6=13, 3d6=8, 3d6=9, 3d6=10)
Carl takes 9,7,4,3,5,2,5,5=40
Savlin takes 6,4,9,10=29
Darius takes 13,4,4,5=26

The Hydra's front feet are currently on the bridge, which doesn't look like it could support any more weight.

Just a note - I understand you didn't say Darius and Carl were moving forward on the map in the last update, but as I noted a few posts ago, you can't see more than 20' in the mist, and thus couldn't target it without getting at least to 20'.

ALSO, Some people still aren't including stats in their combat posts. I would Really Appreciate saves/ac/HP at the very least. I understand it's been a while, but please remember this for your next combat updates.
[/sblock]

[sblock=map]
Code:
xx...xx
xxHHHxx
xxHHHxx
~~HH~~~
~~RR~~~
~~RR~~~
~DS.C~~
~~..~~~
~~.Y~~~
~~..~~~
~~..~~~
~=Water, .=Bridge, x=Land, H=Hydra
R=Rokelsh, C=Carl, Y=Ryash, S=Savlin, D=Darius
[/sblock]
 

Walking Dad

First Post
Darius uses one of his other avaiable breaths to slow the beast.
"I can only try to slow this thing down!" Darius calls out.

[sblock=ooc]
Enduring does 8 fire damage this round.

Slowing Breath: Fort Dc 22 or slowed for 2 rounds. If it succeeds, only one round.


Stats:
AC: 27 (10 base + 3 dex + 6 armour + 3 defl + 3 nat. armor + 2 shield)
Touch: 16
Flat-Footed: 24


HP: 110 / 136
DR: 2/ magic

FORT: +17 (8 base + 4 con + 5 res.)
REF: +12 (4 base + 3 dex + 5 res.)
WILL: +15 (8 base + 2 wis + 5 res.)
[/sblock]
 


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