Ever Dream Deity Roleplay(Always Open)

Endovior is getting progressively more and more annoyed at this conflict. For an instant, he goes to use the Spellforge, but Xavax is occupied elsewhere... Growling annoyance, he gets mean. He creates a new artifact. He makes a Talisman of the Sphere. Flying deep into space, he collects 3 Spheres of Annihlation (remnants of his burst of Artifact Creation), and with purely mental effort (aided by his talisman) throws them into the battle. One each begins pursuing Jemal, Jo'Karr, and Tocho.

Endovior's voice booms from above.

"They will not stop until you cease your conflict, and when they touch you, you will be destroyed, gods though you are. End this now... or I will end you."
 

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Endovior said:
Xavax considers this, and answers after a moment or two.

"Yes... and no. I exist, as I am now, because U-DO introduced consciousness to the Spellforge. The consciousness was as a newborn being, with it's own soul, and would doubtless have grown in it's own way, left undisturbed. However, my memories were applied to it immediately after it manifested. Thus, my current form does possess a soul... but that soul is not my own."

"So what defends the true nature of a being" Traume Ponders "the soul infused upon its creation or the accumulation of experiences gained? That question intrigues me Xavax Spellforge and that is what you embody, a chance for us to learn."

Traume turns too see and is dismayed at the endless contention arising amongst the other gods

"When this existence first came into being I wished to participate in its many possibilities, to set my own will to molding the Life seeded within it. But I was not able to achieve this, the touch of my hand is the end of life, and me very presence brings decay. So I withdrew and have watched, I have watched as life has been continuously ravaged by the contentions of those who should be its protectors, even your creator Endovior is not beyond reproach.

Tell me Xavax Spellforge you who were created to place power in mortal hands what would you do to stop this warmongering amongst the gods
?"
 

Shara, The Light Bringer (Godess of Light, Life and Wisdom)

OOC[sblock]Jemal's rules sound good! We must all admit this is really a good game of Calvin Ball!! :)

As far as I am aware, I could be wrong here there are plants on pretty much every planet. But sentient plants such as the Ents and Vinemen are limited to a few planets. The ents are slowly spreading to other planets and the vinemen are limited to the third planet. There are other races devloping on other planets - as the seed have been layed. No one has run with it so much... ;)

As far as Godling battles - think of this all as history - what would be cool for a world to play in. We have wars, artefacts, magics, creatures, and warring gods. We are not invincible. We can hurt each other as we are all Godlings. It is up to you to allow your Godling to be hurt or not to advance the story. Let not pride be your guide. ;)

Still working on the Timeline... Sooo much has happened so little time. Does anyone find this useful?? [/sblock]

In the midst of the raging battle 3 Great Phaenix appear before the warring godlings. Their ruffled and crimson plummage is heralded by a great screeching and white flames. The three children of Shara appear before the Godlings Jo'karr, Tocho, and Jemal. Their wings spread wide obscuring the battling Godlings. The Phaenix collectively speak in unison to their Godlings.

"Are Godlings so petty and so shortsighted to seek balance in the here and now. Balance is not seen in the moment. Balance is found as time passes. The mortals are the ones that are balanced. It is you, as Godlings, that are not. You choose to act rashly and interfere with their doings leaving nothing but death and destruction in your wake." The three Phaenix screech again and vanish as the voice and vision of Shara is heard.

Shara's tear drenched face looks upon you and her voice is heard by all godlings...
"So much death and destruction. Do you know anything different? This is not our time Godlings. Leave the Prime to the mortals. Sequester youself to a plane of your own and let them determine their own destiny. These are their worlds now, for if you keep acting their will be nothing left.

Promise to leave to Prime to the mortal races. Let our voice and will be known through our avatars and servants. Only through them should our wrath and voice be heard. Let the will of the sentient races be their own undoing. It is their choice to succeed or fail and balance will be achieved through their own actions. They will look to us for guidance and we may give it. Say it now and let this end.
"
 
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Third Planet, Prime II

The Aelvs live peacefully within the confines of the great forest of Prime II practicing their magic, and seeking the wisdom of their divine patrons - calling Moss, Shara, and Tocho their own. They learn the methods and magics to bend nature peacefully to their will. Creating homes and boats of the living trees. Molding and bending them to different shapes so the Plantae are not harmed. Their Elders even speak to the children of Moss and look to them for guidance so that balance and peace is maintained. They Aelvs eventually spread to the sea and learn to fish and create boats of living Plantae and find homes there by the coast.

The Aelves have not forgotten their warring human bretheren and still pratice combat and warring techniques for the humans will come again looking for war and their peoples with their weapons, magic, and nature as their allies will survive and endure.


Shara, The Light Bringer (Goddess of Light Life and Wisdom)
 
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Jo'Karr is enveloped by Failure, and for a moment it seems that the great beast has triumphed. But the beast writhes and screams as jets of steam and pillars of flame errupt from its flesh. Failure is ripped apart by a seemingly impossible mass of flaming blades from the inside, the waters near it are instantly vaporized and its charred ashes fall far down into the waters below. The mass of blades reshapes into the god Jo'Karr. The beast Failure is dead.

"With all due respect, dear Shara, I'm kind of in the middle of a fight for my existence here... perhaps we could debate the ethics of divine existence later."

As the Sphere of Annihilation meant for him arrives, Jo'Karr strikes it with his fist and it collapses in on itself. The implosion/explosion of the sphere sends a shockwave that blasts Jo'Karr back for miles.

"Endovior, you fool, it takes a god to kill a god, and no mere artifact can repel firepower of our magnitude."

Jo'Karr lands on waves, which magically seem solid beneath him. He collapses to his knees, clearly exhausted to nearly the point of defeat.
 
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OOC: I think this best demonstrates the need for a system for resolving conflicts. I suggest the simplest way would be an opposed roll of d20's with any bonuses one might receive (such as endovior fighting within his palace) put into agreed upon numeric form and added in. This would determine who gets the upper hand in a given conflict. In actual combat situations, or other situations threatening the destruction/death of a deity, a good margin of victory would have to be aceived (perhaps by 10?) to actually kill a god. This format could be used for pretty much anything, from trying to build the fanciest temple, to mortal wars, to deific struggles. To ensure honest we can use an online dice roller, such as http://www.irony.com/mailroll.html .
 

periculum said:
OOC: I think this best demonstrates the need for a system for resolving conflicts. I suggest the simplest way would be an opposed roll of d20's with any bonuses one might receive (such as endovior fighting within his palace) put into agreed upon numeric form and added in. This would determine who gets the upper hand in a given conflict. In actual combat situations, or other situations threatening the destruction/death of a deity, a good margin of victory would have to be aceived (perhaps by 10?) to actually kill a god. This format could be used for pretty much anything, from trying to build the fanciest temple, to mortal wars, to deific struggles. To ensure honest we can use an online dice roller, such as http://www.irony.com/mailroll.html .

Bonus System
Links to the gods domain..+1
Within own plane/realm....+1
A Sacrifice* is made........+2
Create Sentient life.........DC 15 + creature CR (eg Efreeti would have = DC 23)
Create Spell-like power....DC Spell level x 2

I might also suggest a Action point system where we each have 5 points to spend (to get a bonus to our rolls). New Action points are gained via Awe-inspiring Acts which gain us worship and/or advanced the story...

we need to determine what constitutes a Sacrifice (is it killing 2000 of your followers or Traumes decision not to enter the Worlds directly?)

How do Failure and Xavax fit in? (unique Sentient creatures?)
 

OOC: I don't like those numbers... what we're talking about is direct God vs. God competition, deciding who does a better job or kicks more butt when two gods are competing. Our characters have quasi unlimited power, they don't need to roll checks to determine if they succeed at such a 'minor' task as creating a sentient life form, or using a spell-like ability.
 

OOC: I don't mind requiring checks to succeed at deific tasks, but I agree with Jo'karr in that most tasks should not require a check and that the numbers presented by Traume need to be changed. Since we do not have character sheets or a clear and concise outline of our powers, most of our checks are going have few if any bonuses, thus a DC 23 for creating efreeti would be near impossible (unless we use natural 20 auto succeeds, which I am in favor for, in which case everything has at least a 5% chance of success).
I propose the DC for creating life be CR - 10. Thus most creatures wouldnt require a check (cant think of any animals or flowers above CR 11), only the most powerful of beasts would.
When a check is deemed necessary for spell like god powers, I accept Traumes proposal of DC spell level x2. Unfortunately, the DC will not always be easy to determine on these powers though, since we are not talking about actuall spells but rather the things that deities just make up and do of their own divine accord. Forcing us to look up similar spells and abilities and assign a spell level and DC accordingly. Also, might I suggest all this be lessened on Endovior since he is the god of magic. I propose he gets a +3 bonus to using any spell like powers and that he can cast any actual arcane spells (one found in a rule book) spontaneously without a check. If a mortal can cast it with reasonable control and certainty, the god of magic certainly can. Since most arcane spells found in the rules books and capable of being cast by a mortal have little to no impact against a god anyways, this should not give him any advantage over another deity in a direct confrontation, though it might open up more subtle ways of subversion.

I'm not certain how to work sacrifices, but I don't think Traumes decision to leave the worlds would increase his power any. Though being in his own realm would grant him a bonus, and it being a realm of death would increase his bonus, cumulative of +2 using the numbers set by Traume, which I think are a little low. In summary, here are my modifications to Traumes proposed amendment:
Links to the gods domain..+2
Within own plane/realm....+2
A Sacrifice* is made........+2
Create Sentient life.........DC = CR - 10
Create Spell-like power....DC Spell level x 2 (Endovior gets +3 on check and doesnt have to make a check for actual spells cast by mortals)

*Rules for sacrifice still need to be determined.
 
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In summary, here are my modifications to Traumes proposed amendment:
Links to the gods domain..+2
Within own plane/realm....+2
A Sacrifice* is made........+2
Create Sentient life.........DC = CR - 10
Create Spell-like power....DC Spell level x 2 (Endovior gets +3 on check and doesnt have to make a check for actual spells cast by mortals)

*Rules for sacrifice still need to be determined.

okay when I refer to creating a sentient lifeform I refer to the following
1. Failure (for instance) is a uber-powerful being in its own right created by Moss and used by Tocho as a weapon system. The last post from Jo'Karr however simply killed the creature.
This wasn't god vs god it was god vs 'living weapon' so we need some kind of system for creating these 'lifeforms'.
In a similar manner Traume has the Nightwing, Endovior has Xavax, Tocho his wolves and Shara her Pheonixes as it stands we can all create unlimited number of uber monsters and equally we can summarily destroy these ubermonsters with little effot, in a single post

2. I agree background creatures (like the humans aelves, watchers, elementals etc) don't need any rules applied since they are flavour text and really don't have any major mechanical effect - we can do them freeform

Nonetheless we do need some limits since we already have Dragons and I don't think they should be a mere bit of 'background flavour text' the question also applies to things like Demons Devils Angels Efreeti etc etc

3. Some of us have Avatar creatures (like my Nightwing, Shara's Pheonixes) which as direct extensions of the gods form should be freebies (only 1 however) anything else should be a distinct creature (the example we have is Endovior and Xavax - currently,effectively 2 avatars)

I agree that Endovior should get a spell casting bonus and would assume this is covered by the Domain bonus but your suggestion is sound also.

gee who would of thought unlimited power would be so stressful:P
 
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