Level Up (A5E) Every Archetype in A5e AND 3PP


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xiphumor

Legend
EDIT: Added Disciple Class and Folk of the Court. Split chart into official and unofficial classes, reorganized colors for legibility, consolidated all EN Publishing products.
 

xiphumor

Legend
EDIT: Added the Artificers from Advanced Artificers, and reclassified the Thopterist from PMG to to Loot the Boss

Note: there are now two versions of the Artificer class, as well as multiple versions of certain Artificer archetypes. However, they will remain categorized as they have been.
 

steels12

Explorer
Small nit-picky ramble here: as this list grows, and as a DM with a party that really likes to build characters from very strong ideas of what they want them to be / act like, I wonder if there's ever going to be a way to get some sort of preview of all of these archetypes. "Field Agent" and "Shepherd" don't really convey much in terms of "how does this subclass actually work, what does it do?", and DriveThruRPG doesn't provide anything more than just the description, which is usually just maybe a handful of words, often just the title of each feature with no further information? I'd love to be wrong on that if I am.

I do totally understand the argument is "Well these books are usually pretty cheap, less than $20, and you get multiple things out of them" but if that's not what my campaign needs, if my party is just looking for let's say a new bard subclass because the current ones aren't cutting it, all that extra stuff is meaningless, and I'm essentially blind-buying with fingers-crossed hoping that the name is indicative of a system me and my party are really looking for. Further, as the system grows and more people publish, more books will release that will have their own cost, and while small this will add up for any curious people looking to just... peruse options. If I have a player that wants to multiclass into Barbarian and there are 10 subclasses spread out across 10 books, well that's, what, $100 to spend just for 90 of those dollars to go to waste, because the player can only settle on one subclass at the end of the day.

I appreciate extra content a lot, and I know personally how long it can take to homebrew and test all of this, but the way this all seems right now is just a gamble, and that makes me and my party not want to even risk it. We would and have paid for quality content in the past, but to not even know what the product is other than a few words is just not worth that risk in most cases. I think having some light preview, perhaps the flavour text without the mechanics being explained could be helpful, or more ideally, if someone could purchase individual parts of these books at a reduced price. I'd gamble on 10 new Ranger subclasses if they were $1 each.
 

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