Evil Characters?? Whats your take.

I run my games in such a way that good and evil are extremes, with neutral plus selfish tendancies being the norm. My current PCs are neutral, and *might* become evil later on. That doesn't mean they'll be fighting good NPCs though (which they might anyway, depending on their actions, even if they were good). Evil doesn't necessarily cooperate, and I use that to advantage. In previous games where we tried to have evil characters, things got out of hand, but then again, things got out of hand in general since we were basically crappy players :p
 

log in or register to remove this ad

Diremede said:
So now I ask the public, whats your take on evil PC's, like, dislike, fun, have you ever done it??
My take is that there are no evil PCs in the game that I DM. I'm sure that it works great for some groups, but I'm not particularly interested in DMing evil PCs nor creating the hooks and adventures that evil PCs might be interested in.
 

I have found when players play evil its a license to chaotic campaigning

To often do players mistake evil with insane, granted ch evil can be pushing the boundries of sanity alone at times. If the players really read and understand the alignments they will learn that most players will act with a LE alignment. Playing a fantasy game lets you act out against things you might not normally.

Although whem I talk to fellow gamers a lot of them like evil campaigns but almost 100% of them adventually end up killing each other, stealing from each other and acting in such a crazed fashion the DM cant lay out any plot because the players simple go insane! They will act on a whim with little to no regard for the campaign progression. Chosing instead to argue and bicker amongst themselves, heck who needs monsters when your killing each other.

Sit Thorn Crest
 

Remove ads

Top