Probably smaller than that. This is Creation after all and a falling star is probably the remnants of a dead spirit falling to the earth leaving a chunk of starmetal where it lands. And the Unconquered Sun falling to earth is a bit more troublesome as well. You wouldn't be avoiding a ball of flaming gas, you would be avoiding the king of the gods.Mourn said:But the fact that a six-mile-diameter chunk of flaming rock can fall from the heavens faster than the eye can track, and I can lift my rusty butter knife and deflect it perfectly really says something about my combat capabilities. Hell, step it up a notch and make it the sun falling from it's perch in the heavens, and I can still parry it without breaking a sweat (or spending much Essence).
Hyperbole is all well and good, but these attacks probably cannot be parried. Like the Godspear, you can't knock it aside, you can just dodge to minimum safe distance and watch the mushroom cloud (Or scintillating sphere of blast energy, whatever)
On topic though... I'm liking this more and more.
The Wyld that surrounds Creation can be the Elemental Chaos while the Feywild can lay over Creation, but be more noticable where reality breaks down at the edges. The fae will be a little less nasty than they are in Creation, but that will be alright too.
Shadowlands already exist in Creation where the lands of the dead seem into the lands of the living. Deathknights might not be as powerful as Abyssal Exalts, but they match up in theme quite nicely. We'll just call it the Underworld instead of Shadowfell and be done with it.
I might want to do some switching though and have Malpheas mimic the Abyss where demons are summoned from and seek to unmake reality, while I have the Nine Hells descending down from the Elemental Chaos so that the tempting fiends looking for souls to enslave and devour still come from the borders of the world and not from a completely different plane.