Fallen Seraph
First Post
Fits in with what they were talking about with just one kind of Genasi.frankthedm said:Interesting mention on how elementals will be composites rather than one pure element.
Fits in with what they were talking about with just one kind of Genasi.frankthedm said:Interesting mention on how elementals will be composites rather than one pure element.
Yes, I'm amused no-one is complaining about that dead cow yetfrankthedm said:Interesting mention on how elementals will be composites rather than one pure element.
hong said:It necessitates you buying a second book if you have an obsessive interest in archons. However, nothing necessitates you having an obsessive interest in archons.
MindWanderer said:I don't see why not. Difficult terrain only affects when you step into it, not when you step out of it, and it's only Aura 1. You could shift and then move without provoking, just like normal; you could even shift and then run, moving a total of 5 squares and not provoking.
small pumpkin man said:Yes, I'm amused no-one is complaining about that dead cow yet![]()
It's because we haven't seen the implementation yet. I'm generally all on board with the sacred hamburger grinder, but if "true" elementals are blobs of random stuff thrown together, rather than blobs of a single "element" (doesn't have to be a traditional element), then I'll consider it a significant missing... er, element.small pumpkin man said:Yes, I'm amused no-one is complaining about that dead cow yet![]()
ProfessorCirno said:Hey, I didn't say I AGREED with it
I'm just trying to reword it. The problem seemed to be "The Monster Manual has a lot of specific info on a small number of monsters, but doesn't give us everything ABOUT those monsters. So if we DO want things either to be complete or get a good WIDE range of monsters, we need to buy a second book."
...I think.
ForbidenMaster said:m Short Spear (standard; at-will) ✦ Lightning, Weapon
+25 vs. AC; 2d6 + 7 damage plus 1d6 Lightning damage, and the
target is slowed (save ends). Against a slowed target, the
rimehammer deals an extra 2d6 Lightning damage.
Korgoth said:Are you sure? Let A be a Rimehammer and X be the unlucky target, and * be an ice square:
*****
*AXA*
*****
X cannot shift because all of his options are difficult terrain. X has a move of 2, so he can at most move 1 square in any direction (provoking 2 OAs in the process).