wolfattack
First Post
I guess these are the player options available in the Expedition to Castle Ravenloft book.
A knight of the raven gains no weapon proficiencies.I notice one thing, that is not mentioned, that could become important. What weapons can a Knight of the Raven use?
On another note What domains does the Morning Lord grant?
The Lightbringers wouldn't condone the use of command undead to build up an undead army, and in general they discourage the use of such spells. However they wouldn't object to its use as a defensive spell to turn undead against each other for the duration of a battle. After the battle is over, a true Lightbringer would destroy any undead that remain under his command. Doing otherwise would go against the interests and vows of guild members and your character would risk being expelled from the guild.Don will join the Lightbringers, paying the 100 gp. He has ranks in Concentration.
He will also take 2 each of Alchemical Sun Flash (50 gp each) and Alchemical Vampire Repellent (125 gp each).
BTW, are there any special restrictions on or penalties for necromancy that we should know about? For example, how about a spell like Command Undead?
That leaves you with 35 gp.Wish list: (approve 4000gp)
Ring of feather falling (2200gp)
ring of Sustenance (2500gp)
Ring of Climbing (2500gp)
Ring of Jumping (2500gp)
Amulet of Health (4000)
Buckler +1 (1315)
Potions:
2 enlarge person (600gp)
3 bulls Str. (900gp) 2 approved (600 gp)
3 CMW (900gp) 2 approved (600 gp)
2 Heroism (1500gp) 1 approved (750 gp)
2 Shield of Faith (100gp)
As for the tone of this campaign, your goal is nothing less than to destroy Strahd. That much will become evident fairly early on. Such an undertaking requires a hero willing to battle a powerful evil force without necessarily much promise of tangible reward. Playing an evil character is not forbidden; evil characters can be heroes too. But it is incumbent upon the player of such a character to find his or her own motivations for the character to be willing to pursue this goal. Evil characters are still people, they just don't see virtue as its own reward. So long as your character has a stake in the matter, you can play any alignment you want.