• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Expeditious Retreat and Fly ...

I'd say they stack for 180' movement (by the rules), even though the prospect bothers me.

But keep in mind that "The subject of a fly spell can charge but not run."
 

log in or register to remove this ad

Re: Re: Re: Expeditious Retreat and Fly ...

kreynolds said:
The one that says "Generally, similar magical effects do not stack.", and part of the monk's increased speed is magical.

Similar effects?

Like Flaming and Shocking (those +d6 damage ones)?
Or are they not similar enough?

Well, at least it is some explanation...

I thought the general rule was more, that the same effect does not stack with itself!

And why exactly is the monk's speed doubling then limited to 50' and not 30'? Because with 60' he would have doubled his speed already and then it was the same effect, so stacking is only allowed with lower speeds than 60'?

Bye
Thanee
 

zyzzyr said:
Hi all,

Does anyone know if these two spells stack, or not? That is - fly gives you 90' movement while flying, and expeditious retreat doubles your movement. I know that monks and Boots of Springing and Striding only doubles their base 50' movement (as the rest is supernatural, and the boots don't do that).

However, I don't see any reason the two can't stack - or is it an "either or" situation?

Thanks,

zyzzyr

Nope, unless the fly spell works by giving you wings (and it doesn't). So no, expeditious retreat doesn't work with the fly spell. Squishy ...er that is Xarlen, is right this question has been asked before. Somewhere back in the forgotten black. Beyond the point of no return, in a place which some men (and/or women) call page 5. Some where in that place, in the land of the nearly forgotten you answer awaits! There are but three breed of men (and/or women) who can help you... Seek out the ones known as "Community supporters, or Moderators" for they posses the power of the Net & can use their powers (also known as the "search feature") to find the lost texts on this issue. You may also seek the help of the ones known as "Bored at Work". They are strong & brave, and will seek in your stead. They will do this for nothing more then the love of adventure. I myself am (normally) of that clan, but am swamped at the moment & cannot help you. You may try yourself, but be warned! The places that lay beyond page 5 are cold & deceptive! I lost my only brother to the darkness that lay beyond 5! Ok I didn't but it is really frustrating trying to find things back there sometimes. :D
 

Different spells that give the same buff normally don't work together, spells that gives temporary hps don't stack with each other, so I don't see any reason to let two spells that increase your speed stack together.
 

Re: Re: Re: Re: Expeditious Retreat and Fly ...

Thanee said:
Similar effects?

Yeah. You know, like two different spells that both give an enhancement bonus to attacks or something? They overlap, not stack (generally).

Thanee said:
Like Flaming and Shocking (those +d6 damage ones)?
Or are they not similar enough?

No, those aren't really similar enough. But as to whether or not you can stack them, I guess it depends on what game designer (Sean, Monte, Skip, Andy, etc) you ask. :)
 


Hmm,

I don't really consider the fly base movement as a "speed increase" or even a bonus to speed. It's simply your base speed while flying.

E.g. if a 20th level monk with 90' movement were to fly, he'd still get 90' movement in the air. Not base movement + 60.

So I don't see them as similar effects. One lets you fly, the other is an enhancement bonus to your speed.

Oh well, thanks for the ideas =)
 

Monk speed is not even a spell.

BTW, where does it say, that monk speed over 50' is supernatural (I suppose, that's the reason for the limit)?

Bye
Thanee
 

I thought that it was decided that the benefit from expeditious retreat came from an increased "physical" locomotion. Such as running faster, flapping your wings faster or swimming faster. That it didn't work with the fly spell because you're not using any physical energy to fly, you just are because of the spell, & your speed is SET by the spell (80ft.). Haste would work to increase your movement, because it would give you the extra partial action.

Or am I missing something?
 
Last edited:

That's what I thought too MR, but I've been absent for awhile so maybe there's some new info.

IceBear
 
Last edited:

Into the Woods

Remove ads

Top